Difference between revisions of "T1 Low Mod Bow"

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m (Removed redirect to T1 Low Mod Item Throw)
Tag: Removed redirect
m
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
in progress
+
Front
 +
SetLayerPriority(11)
 +
QueueSpriteAnim(01,10)
 +
PlayAttackSound(00)
 +
LoadFrameWait(77,02)
 +
MoveBackward2()
 +
LoadFrameWait(77,08)
 +
LoadFrameWait(7B,02)
 +
MoveForward2()
 +
LoadFrameWait(7B,04)
 +
MoveForward2()
 +
LoadFrameWait(7C,0A)
 +
PlaySound(59)
 +
QueueThrowAnimation(00,00)
 +
LoadFrameWait(7C,12)
 +
LoadFrameWait(7C,02)
 +
WeaponSheatheCheck2(FE)
 +
MoveBackward1()
 +
LoadFrameWait(7C,04)
 +
PauseAnimation()
 +
 
 +
Back
 +
SetLayerPriority(0B)
 +
QueueSpriteAnim(01,11)
 +
PlayAttackSound(00)
 +
LoadFrameWait(A8,02)
 +
MoveBackward2()
 +
LoadFrameWait(A8,08)
 +
LoadFrameWait(AC,02)
 +
MoveForward2()
 +
LoadFrameWait(AC,04)
 +
MoveForward2()
 +
LoadFrameWait(AD,0A)
 +
PlaySound(59) #plays bow twang
 +
QueueThrowAnimation(00,00)
 +
LoadFrameWait(AD,12)
 +
LoadFrameWait(AD,02)
 +
WeaponSheatheCheck2(FE)
 +
MoveBackward1()
 +
LoadFrameWait(AD,04)
 +
PauseAnimation()

Latest revision as of 02:57, 10 October 2022

Front
SetLayerPriority(11)
QueueSpriteAnim(01,10)
PlayAttackSound(00)
LoadFrameWait(77,02)
MoveBackward2()
LoadFrameWait(77,08)
LoadFrameWait(7B,02)
MoveForward2()
LoadFrameWait(7B,04)
MoveForward2()
LoadFrameWait(7C,0A)
PlaySound(59)
QueueThrowAnimation(00,00)
LoadFrameWait(7C,12)
LoadFrameWait(7C,02)
WeaponSheatheCheck2(FE)
MoveBackward1()
LoadFrameWait(7C,04)
PauseAnimation()
Back
SetLayerPriority(0B)
QueueSpriteAnim(01,11)
PlayAttackSound(00)
LoadFrameWait(A8,02)
MoveBackward2()
LoadFrameWait(A8,08)
LoadFrameWait(AC,02)
MoveForward2()
LoadFrameWait(AC,04)
MoveForward2()
LoadFrameWait(AD,0A)
PlaySound(59)				#plays bow twang
QueueThrowAnimation(00,00)
LoadFrameWait(AD,12)
LoadFrameWait(AD,02)
WeaponSheatheCheck2(FE)
MoveBackward1()
LoadFrameWait(AD,04)
PauseAnimation()