Difference between revisions of "Item Graphics"
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− | There are two locations for item graphics. The first is the easiest to manipulate, as it can be done in the FFTPatcher, and affects the item icons shown in menus. The second is the item graphic as seen in battle. This can only be modified by hex editing BATTLE.BIN. Here I have provided a list of the weapons, their FFTPatcher hex values, their BATTLE.BIN offsets, and their item graphic defaults.<br> | + | There are two locations for item graphics. The first is the easiest to manipulate, as it can be done in the [[FFTPatcher]], and affects the item icons shown in menus. The second is the item graphic as seen in battle. This can only be modified by hex editing BATTLE.BIN. Here I have provided a list of the weapons, their [[FFTPatcher]] hex values, their BATTLE.BIN offsets, and their item graphic defaults.<br> |
− | A note on format: Each item is given two bytes in BATTLE.BIN to determine what they look like in battle. The first half of the first byte, dubbed 'X', controls the palette of the weapon as seen in WEP1.SPR. The second half of the first bye, called 'Y', controls the palette of the swoosh, blast, or other effect as seen in WEP2.SPR. The second byte controls which item is displayed, which is also determined by the item type, which is set in the | + | A note on format: Each item is given two bytes (XY ZZ) in BATTLE.BIN to determine what they look like in battle. The first half of the first byte, dubbed 'X', controls the palette of the weapon as seen in WEP1.SPR. The second half of the first bye, called 'Y', controls the palette of the swoosh, blast, or other effect as seen in WEP2.SPR. The second byte controls which item is displayed, which is also determined by the item type, which is set in the [[FFTPatcher]]. Thus, a dagger with a ZZ of 00 will be a different weapon than a sword or staff with a ZZ of 00.<br> |
<b>Knives</b> | <b>Knives</b> | ||
<table> | <table> | ||
− | <tr><td>Hex</td><td>Name</td><td width=80>Offset</td><td width="20">X</td><td width=20>Y </td><td>ZZ</td></tr> | + | <tr><td>Hex</td><td>Name</td><td width=80>Offset</td><td width="20">X</td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=11>[[File:Knives.png]]</th></tr> |
<tr><td>01</td><td>Dagger</td><td>0x02D3E6</td><td>E</td><td>0</td><td>00</td></tr> | <tr><td>01</td><td>Dagger</td><td>0x02D3E6</td><td>E</td><td>0</td><td>00</td></tr> | ||
<tr><td>02</td><td>Mythril Knife</td><td>0x02D3E8</td><td>F</td><td>0</td><td>02</td></tr> | <tr><td>02</td><td>Mythril Knife</td><td>0x02D3E8</td><td>F</td><td>0</td><td>02</td></tr> | ||
Line 20: | Line 20: | ||
<b>Ninja Swords</b> | <b>Ninja Swords</b> | ||
<table> | <table> | ||
− | <tr><td>Hex</td><td>Name</td><td width=80>Offset</td><td width=20>X</td><td width=20>Y</td><td>ZZ</td></tr> | + | <tr><td>Hex</td><td>Name</td><td width=80>Offset</td><td width=20>X</td><td width=20>Y</td><td width=25>ZZ</td><th rowspan=9>[[File:Swords.png]]</th></tr> |
<tr><td>0B</td><td>Hidden Knife</td><td>0x02D3FA</td><td>E</td><td>0</td><td>08</td></tr> | <tr><td>0B</td><td>Hidden Knife</td><td>0x02D3FA</td><td>E</td><td>0</td><td>08</td></tr> | ||
<tr><td>0C</td><td>Ninja Knife</td><td>0x02D3FC</td><td>E</td><td>0</td><td>0A</td></tr> | <tr><td>0C</td><td>Ninja Knife</td><td>0x02D3FC</td><td>E</td><td>0</td><td>0A</td></tr> | ||
Line 33: | Line 33: | ||
<b>Swords</b> | <b>Swords</b> | ||
<table> | <table> | ||
− | <tr><td>Hex</td><td>Name</td><td width=80>Offset</td><td width=20>X</td><td width=20>Y</td><td>ZZ</td></tr> | + | <tr><td>Hex</td><td>Name</td><td width=80>Offset</td><td width=20>X</td><td width=20>Y</td><td width=25>ZZ</td><th rowspan=15>[[File:Swords.png]]</th></tr> |
<tr><td>13</td><td>Broad Sword</td><td>0x02D40A</td><td>E</td><td>0</td><td>00</td></tr> | <tr><td>13</td><td>Broad Sword</td><td>0x02D40A</td><td>E</td><td>0</td><td>00</td></tr> | ||
<tr><td>14</td><td>Long Sword</td><td>0x02D40C</td><td>E</td><td>0</td><td>02</td></tr> | <tr><td>14</td><td>Long Sword</td><td>0x02D40C</td><td>E</td><td>0</td><td>02</td></tr> | ||
Line 48: | Line 48: | ||
<tr><td>1F</td><td>Nagrarock</td><td>0x02D422</td><td>8</td><td>1</td><td>02</td></tr> | <tr><td>1F</td><td>Nagrarock</td><td>0x02D422</td><td>8</td><td>1</td><td>02</td></tr> | ||
<tr><td>20</td><td>Materia Blade</td><td>0x02D424</td><td>8</td><td>1</td><td>02</td></tr> | <tr><td>20</td><td>Materia Blade</td><td>0x02D424</td><td>8</td><td>1</td><td>02</td></tr> | ||
+ | </table><br> | ||
+ | |||
+ | <b>Knight Swords</b><table> | ||
+ | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=6>[[File:Swords.png]]</th></tr> | ||
+ | <tr><td>21</td><td>Defender</td><td>0x02D426</td><td>8</td><td>0</td><td>0C</td></tr> | ||
+ | <tr><td>22</td><td>Save the Queen</td><td>0x02D428</td><td>F</td><td>0</td><td>0C</td></tr> | ||
+ | <tr><td>23</td><td>Excalibur</td><td>0x02D42A</td><td>8</td><td>0</td><td>0E</td></tr> | ||
+ | <tr><td>24</td><td>Ragnarok</td><td>0x02D42C</td><td>E</td><td>0</td><td>0E</td></tr> | ||
+ | <tr><td>25</td><td>Chaos Blade</td><td>0x02D42E</td><td>5</td><td>0</td><td>0C</td></tr> | ||
+ | </table><br> | ||
+ | |||
+ | <b>Katanas</b><table> | ||
+ | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=11>[[File:Swords.png]]</th></tr> | ||
+ | <tr><td>26</td><td>Asura Knife</td><td>0x02D430</td><td>D</td><td>0</td><td>10</td></tr> | ||
+ | <tr><td>27</td><td>Koutetsu Knife</td><td>0x02D432</td><td>D</td><td>0</td><td>12</td></tr> | ||
+ | <tr><td>28</td><td>Bizen Boat</td><td>0x02D434</td><td>D</td><td>0</td><td>14</td></tr> | ||
+ | <tr><td>29</td><td>Murasame</td><td>0x02D436</td><td>5</td><td>0</td><td>10</td></tr> | ||
+ | <tr><td>2A</td><td>Heaven's Cloud</td><td>0x02D438</td><td>4</td><td>0</td><td>12</td></tr> | ||
+ | <tr><td>2B</td><td>Kiyomori</td><td>0x02D43A</td><td>3</td><td>0</td><td>14</td></tr> | ||
+ | <tr><td>2C</td><td>Muramasa</td><td>0x02D43C</td><td>6</td><td>0</td><td>10</td></tr> | ||
+ | <tr><td>2D</td><td>Kikuichimonji</td><td>0x02D43E</td><td>E</td><td>0</td><td>12</td></tr> | ||
+ | <tr><td>2E</td><td>Masamune</td><td>0x02D440</td><td>F</td><td>0</td><td>14</td></tr> | ||
+ | <tr><td>2F</td><td>Chirijiraden</td><td>0x02D442</td><td>8</td><td>0</td><td>10</td></tr> | ||
+ | </table><br> | ||
+ | |||
+ | <b>Axes</b><table> | ||
+ | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=4>[[File:Axes.png]]</th></tr> | ||
+ | <tr><td>30</td><td>Battle Axe</td><td>0x02D442</td><td>D</td><td>0</td><td>00</td></tr> | ||
+ | <tr><td>31</td><td>Giant Axe</td><td>0x02D446</td><td>B</td><td>0</td><td>00</td></tr> | ||
+ | <tr><td>32</td><td>Slasher</td><td>0x02D448</td><td>E</td><td>0</td><td>00</td></tr> | ||
+ | </table><br> | ||
+ | |||
+ | <b>Rods</b><table> | ||
+ | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=9>[[File:Swords.png]]</th></tr> | ||
+ | <tr><td>33</td><td>Rod</td><td>0x02D44A</td><td>E</td><td>0</td><td>16</td></tr> | ||
+ | <tr><td>34</td><td>Thunder Rod</td><td>0x02D44C</td><td>9</td><td>2</td><td>18</td></tr> | ||
+ | <tr><td>35</td><td>Flame Rod</td><td>0x02D44E</td><td>9</td><td>1</td><td>16</td></tr> | ||
+ | <tr><td>36</td><td>Ice Rod</td><td>0x02D450</td><td>C</td><td>0</td><td>18</td></tr> | ||
+ | <tr><td>37</td><td>Poison Rod</td><td>0x02D452</td><td>9</td><td>0</td><td>16</td></tr> | ||
+ | <tr><td>38</td><td>Wizard Rod</td><td>0x02D454</td><td>F</td><td>0</td><td>18</td></tr> | ||
+ | <tr><td>39</td><td>Dragon Rod</td><td>0x02D456</td><td>A</td><td>0</td><td>16</td></tr> | ||
+ | <tr><td>3A</td><td>Faith Rod</td><td>0x02D458</td><td>B</td><td>0</td><td>18</td></tr> | ||
+ | </table><br> | ||
+ | |||
+ | <b>Staves</b><table> | ||
+ | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=9>[[File:Swords.png]]</th></tr> | ||
+ | <tr><td>3B</td><td>Oak Staff</td><td>0x02D45A</td><td>D</td><td>0</td><td>1A</td></tr> | ||
+ | <tr><td>3C</td><td>White Staff</td><td>0x02D45C</td><td>7</td><td>0</td><td>1A</td></tr> | ||
+ | <tr><td>3D</td><td>Healing Staff</td><td>0x02D45E</td><td>4</td><td>0</td><td>1A</td></tr> | ||
+ | <tr><td>3E</td><td>Rainbow Staff</td><td>0x02D460</td><td>E</td><td>0</td><td>1A</td></tr> | ||
+ | <tr><td>3F</td><td>Wizard Staff</td><td>0x02D462</td><td>D</td><td>0</td><td>1C</td></tr> | ||
+ | <tr><td>40</td><td>Gold Staff</td><td>0x02D464</td><td>4</td><td>0</td><td>1C</td></tr> | ||
+ | <tr><td>41</td><td>Mace of Zeus</td><td>0x02D466</td><td>5</td><td>0</td><td>1C</td></tr> | ||
+ | <tr><td>42</td><td>Sage Staff</td><td>0x02D468</td><td>7</td><td>0</td><td>1C</td></tr> | ||
+ | </table><br> | ||
+ | |||
+ | <b>Flails</b><table> | ||
+ | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=5>[[File:Axes.png]]</th></tr> | ||
+ | <tr><td>43</td><td>Flail</td><td>0x02D46A</td><td>F</td><td>0</td><td>03</td></tr> | ||
+ | <tr><td>44</td><td>Flame Whip</td><td>0x02D46C</td><td>9</td><td>0</td><td>03</td></tr> | ||
+ | <tr><td>45</td><td>Morning Star</td><td>0x02D465</td><td>A</td><td>0</td><td>03</td></tr> | ||
+ | <tr><td>46</td><td>Scorpion Tail</td><td>0x02D470</td><td>D</td><td>0</td><td>03</td></tr> | ||
</table><br> | </table><br> | ||
<b>Guns</b><table> | <b>Guns</b><table> | ||
− | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td>ZZ</td></tr> | + | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=7>[[File:Guns.png]]</th></tr> |
<tr><td>47</td><td>Romanda Gun</td><td>0x02D472</td><td>D</td><td>1</td><td>00</td></tr> | <tr><td>47</td><td>Romanda Gun</td><td>0x02D472</td><td>D</td><td>1</td><td>00</td></tr> | ||
<tr><td>48</td><td>Mythril Gun</td><td>0x02D474</td><td>A</td><td>1</td><td>00</td></tr> | <tr><td>48</td><td>Mythril Gun</td><td>0x02D474</td><td>A</td><td>1</td><td>00</td></tr> | ||
Line 60: | Line 122: | ||
</table><br> | </table><br> | ||
− | <b> | + | <b>Crossbows</b><table> |
− | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td>ZZ</td></tr> | + | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=7>[[File:Xbows.png]]</th></tr> |
<tr><td>4D</td><td>Bow Gun</td><td>0x02D47E</td><td>E</td><td>0</td><td>00</td></tr> | <tr><td>4D</td><td>Bow Gun</td><td>0x02D47E</td><td>E</td><td>0</td><td>00</td></tr> | ||
<tr><td>4E</td><td>Night Killer</td><td>0x02D480</td><td>F</td><td>0</td><td>00</td></tr> | <tr><td>4E</td><td>Night Killer</td><td>0x02D480</td><td>F</td><td>0</td><td>00</td></tr> | ||
Line 71: | Line 133: | ||
<b>Bows</b><table> | <b>Bows</b><table> | ||
− | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td>ZZ</td></tr> | + | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=10>[[File:Bows.png]]</th></tr> |
<tr><td>53</td><td>Long Bow</td><td>0x02D48A</td><td>D</td><td>0</td><td>00</td></tr> | <tr><td>53</td><td>Long Bow</td><td>0x02D48A</td><td>D</td><td>0</td><td>00</td></tr> | ||
<tr><td>54</td><td>Silver Bow</td><td>0x02D48C</td><td>7</td><td>0</td><td>00</td></tr> | <tr><td>54</td><td>Silver Bow</td><td>0x02D48C</td><td>7</td><td>0</td><td>00</td></tr> | ||
Line 84: | Line 146: | ||
<b>Instruments</b><table> | <b>Instruments</b><table> | ||
− | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td>ZZ</td></tr> | + | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=4>[[File:Harps.png]]</th></tr> |
<tr><td>5C</td><td>Ramia Harp</td><td>0x02D49C</td><td>8</td><td>0</td><td>00</td></tr> | <tr><td>5C</td><td>Ramia Harp</td><td>0x02D49C</td><td>8</td><td>0</td><td>00</td></tr> | ||
<tr><td>5D</td><td>Bloody Strings</td><td>0x02D49E</td><td>6</td><td>0</td><td>00</td></tr> | <tr><td>5D</td><td>Bloody Strings</td><td>0x02D49E</td><td>6</td><td>0</td><td>00</td></tr> | ||
Line 91: | Line 153: | ||
<b>Books</b><table> | <b>Books</b><table> | ||
− | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td>ZZ</td></tr> | + | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=5>[[File:Books.png]]</th></tr> |
<tr><td>5F</td><td>Battle Dict</td><td>0x02D4A2</td><td>D</td><td>0</td><td>00</td></tr> | <tr><td>5F</td><td>Battle Dict</td><td>0x02D4A2</td><td>D</td><td>0</td><td>00</td></tr> | ||
<tr><td>60</td><td>Monster Dict</td><td>0x02D4A4</td><td>E</td><td>0</td><td>00</td></tr> | <tr><td>60</td><td>Monster Dict</td><td>0x02D4A4</td><td>E</td><td>0</td><td>00</td></tr> | ||
Line 99: | Line 161: | ||
<b>Spears</b><table> | <b>Spears</b><table> | ||
− | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td>ZZ</td></tr> | + | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=9>[[File:Spears.png]]</th></tr> |
<tr><td>63</td><td>Javelin</td><td>0x02D4AA</td><td>D</td><td>0</td><td>00</td></tr> | <tr><td>63</td><td>Javelin</td><td>0x02D4AA</td><td>D</td><td>0</td><td>00</td></tr> | ||
<tr><td>64</td><td>Spear</td><td>0x02D4AC</td><td>D</td><td>0</td><td>02</td></tr> | <tr><td>64</td><td>Spear</td><td>0x02D4AC</td><td>D</td><td>0</td><td>02</td></tr> | ||
Line 111: | Line 173: | ||
<b>Poles</b><table> | <b>Poles</b><table> | ||
− | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td>ZZ</td></tr> | + | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=9>[[File:Spears.png]]</th></tr> |
<tr><td>6B</td><td>Cypress Rod</td><td>0x02D4BA</td><td>C</td><td>0</td><td>04</td></tr> | <tr><td>6B</td><td>Cypress Rod</td><td>0x02D4BA</td><td>C</td><td>0</td><td>04</td></tr> | ||
<tr><td>6C</td><td>Battle Bamboo</td><td>0x02D4BC</td><td>A</td><td>0</td><td>06</td></tr> | <tr><td>6C</td><td>Battle Bamboo</td><td>0x02D4BC</td><td>A</td><td>0</td><td>06</td></tr> | ||
Line 124: | Line 186: | ||
<b>Bags</b> | <b>Bags</b> | ||
<table> | <table> | ||
− | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td>ZZ</td></tr> | + | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=5>[[File:Bags.png]]</th></tr> |
<tr><td>73</td><td>C Bag</td><td>0x02D4CA</td><td>E</td><td>2</td><td>00</td></tr> | <tr><td>73</td><td>C Bag</td><td>0x02D4CA</td><td>E</td><td>2</td><td>00</td></tr> | ||
<tr><td>74</td><td>FS Bag</td><td>0x02D4CC</td><td>A</td><td>2</td><td>00</td></tr> | <tr><td>74</td><td>FS Bag</td><td>0x02D4CC</td><td>A</td><td>2</td><td>00</td></tr> | ||
Line 133: | Line 195: | ||
<b>Cloths</b> | <b>Cloths</b> | ||
<table> | <table> | ||
− | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td>ZZ</td></tr> | + | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=4>[[File:Cloths.png]]</th></tr> |
<tr><td>77</td><td>Persia</td><td>0x02D4D2</td><td>F</td><td>2</td><td>00</td></tr> | <tr><td>77</td><td>Persia</td><td>0x02D4D2</td><td>F</td><td>2</td><td>00</td></tr> | ||
<tr><td>78</td><td>Cashmere</td><td>0x02D4D4</td><td>A</td><td>2</td><td>00</td></tr> | <tr><td>78</td><td>Cashmere</td><td>0x02D4D4</td><td>A</td><td>2</td><td>00</td></tr> | ||
Line 141: | Line 203: | ||
<b>Shuriken</b> | <b>Shuriken</b> | ||
<table> | <table> | ||
− | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td>ZZ</td></tr> | + | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=4>[[File:Shuriken.png]]</th></tr> |
<tr><td>7A</td><td>Shuriken</td><td>0x02D4D8</td><td>E</td><td>0</td><td>00</td></tr> | <tr><td>7A</td><td>Shuriken</td><td>0x02D4D8</td><td>E</td><td>0</td><td>00</td></tr> | ||
<tr><td>7B</td><td>Magic Shuriken</td><td>0x02D4DA</td><td>6</td><td>0</td><td>00</td></tr> | <tr><td>7B</td><td>Magic Shuriken</td><td>0x02D4DA</td><td>6</td><td>0</td><td>00</td></tr> | ||
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<b>Bombs/Balls</b> | <b>Bombs/Balls</b> | ||
<table> | <table> | ||
− | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td>ZZ</td></tr> | + | <tr><td>Hex</td><td>Name</td><td width=80>Offset </td><td width=20>X </td><td width=20>Y </td><td width=25>ZZ</td><th rowspan=4>[[File:Bombs.png]]</th></tr> |
<tr><td>7D</td><td>Fire Ball</td><td>0x02D4DE</td><td>6</td><td>0</td><td>00</td></tr> | <tr><td>7D</td><td>Fire Ball</td><td>0x02D4DE</td><td>6</td><td>0</td><td>00</td></tr> | ||
<tr><td>7E</td><td>Water Ball</td><td>0x02D4E0</td><td>7</td><td>0</td><td>00</td></tr> | <tr><td>7E</td><td>Water Ball</td><td>0x02D4E0</td><td>7</td><td>0</td><td>00</td></tr> | ||
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</table> | </table> | ||
− | + | <table><tr><td> | |
− | + | [[File:WEP1.png]]</td> | |
− | + | <td>[[File:WEP2.png]]</td></tr> | |
− | + | <tr><td><center>WEP1</center></td><td><center>WEP2</center></td></tr></table> | |
− | |||
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Latest revision as of 06:17, 11 November 2021
There are two locations for item graphics. The first is the easiest to manipulate, as it can be done in the FFTPatcher, and affects the item icons shown in menus. The second is the item graphic as seen in battle. This can only be modified by hex editing BATTLE.BIN. Here I have provided a list of the weapons, their FFTPatcher hex values, their BATTLE.BIN offsets, and their item graphic defaults.
A note on format: Each item is given two bytes (XY ZZ) in BATTLE.BIN to determine what they look like in battle. The first half of the first byte, dubbed 'X', controls the palette of the weapon as seen in WEP1.SPR. The second half of the first bye, called 'Y', controls the palette of the swoosh, blast, or other effect as seen in WEP2.SPR. The second byte controls which item is displayed, which is also determined by the item type, which is set in the FFTPatcher. Thus, a dagger with a ZZ of 00 will be a different weapon than a sword or staff with a ZZ of 00.
Knives
Ninja Swords
Swords
Knight Swords
Hex | Name | Offset | X | Y | ZZ | |
21 | Defender | 0x02D426 | 8 | 0 | 0C | |
22 | Save the Queen | 0x02D428 | F | 0 | 0C | |
23 | Excalibur | 0x02D42A | 8 | 0 | 0E | |
24 | Ragnarok | 0x02D42C | E | 0 | 0E | |
25 | Chaos Blade | 0x02D42E | 5 | 0 | 0C |
Katanas
Axes
Hex | Name | Offset | X | Y | ZZ | |
30 | Battle Axe | 0x02D442 | D | 0 | 00 | |
31 | Giant Axe | 0x02D446 | B | 0 | 00 | |
32 | Slasher | 0x02D448 | E | 0 | 00 |
Rods
Staves
Flails
Hex | Name | Offset | X | Y | ZZ | |
43 | Flail | 0x02D46A | F | 0 | 03 | |
44 | Flame Whip | 0x02D46C | 9 | 0 | 03 | |
45 | Morning Star | 0x02D465 | A | 0 | 03 | |
46 | Scorpion Tail | 0x02D470 | D | 0 | 03 |
Guns
Hex | Name | Offset | X | Y | ZZ | |
47 | Romanda Gun | 0x02D472 | D | 1 | 00 | |
48 | Mythril Gun | 0x02D474 | A | 1 | 00 | |
49 | Stone Gun | 0x02D476 | E | 1 | 00 | |
4A | Blaze Gun | 0x02D478 | D | 1 | 02 | |
4B | Glacier Gun | 0x02D47A | E | 1 | 02 | |
4C | Blast Gun | 0x02D47C | B | 1 | 02 |
Crossbows
Hex | Name | Offset | X | Y | ZZ | |
4D | Bow Gun | 0x02D47E | E | 0 | 00 | |
4E | Night Killer | 0x02D480 | F | 0 | 00 | |
4F | Cross Bow | 0x02D482 | A | 0 | 00 | |
50 | Poison Bow | 0x02D484 | B | 0 | 03 | |
51 | Hunting Bow | 0x02D486 | 3 | 0 | 03 | |
52 | Gastrafitis | 0x02D488 | F | 0 | 03 |
Bows
Instruments
Hex | Name | Offset | X | Y | ZZ | |
5C | Ramia Harp | 0x02D49C | 8 | 0 | 00 | |
5D | Bloody Strings | 0x02D49E | 6 | 0 | 00 | |
5E | Fairy Harp | 0x02D4A0 | F | 0 | 00 |
Books
Hex | Name | Offset | X | Y | ZZ | |
5F | Battle Dict | 0x02D4A2 | D | 0 | 00 | |
60 | Monster Dict | 0x02D4A4 | E | 0 | 00 | |
61 | Papyrus Plate | 0x02D4A6 | A | 0 | 00 | |
62 | Madlemgen | 0x02D4A8 | B | 0 | 00 |
Spears
Poles
Bags
Hex | Name | Offset | X | Y | ZZ | |
73 | C Bag | 0x02D4CA | E | 2 | 00 | |
74 | FS Bag | 0x02D4CC | A | 2 | 00 | |
75 | P Bag | 0x02D4CE | D | 2 | 00 | |
76 | H Bag | 0x02D4D0 | D | 2 | 00 |
Cloths
Hex | Name | Offset | X | Y | ZZ | |
77 | Persia | 0x02D4D2 | F | 2 | 00 | |
78 | Cashmere | 0x02D4D4 | A | 2 | 00 | |
79 | Ryozan Silk | 0x02D4D6 | 9 | 2 | 00 |
Shuriken
Hex | Name | Offset | X | Y | ZZ | |
7A | Shuriken | 0x02D4D8 | E | 0 | 00 | |
7B | Magic Shuriken | 0x02D4DA | 6 | 0 | 00 | |
7C | Yagyu Darkness | 0x02D4DC | 4 | 0 | 00 |
Bombs/Balls
Hex | Name | Offset | X | Y | ZZ | |
7D | Fire Ball | 0x02D4DE | 6 | 0 | 00 | |
7E | Water Ball | 0x02D4E0 | 7 | 0 | 00 | |
7F | Lightning Ball | 0x02D4E2 | 8 | 0 | 00 |