Difference between revisions of "ResetPalette"
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(Created page with "= {97} {{IE_97}} = Resets the palette color of a unit to its original state. {{UnitID}} {{x00}}") |
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= {97} {{IE_97}} = | = {97} {{IE_97}} = | ||
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+ | {{IE_97_desc}} | ||
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+ | See also: [[Event_Instruction_11|{11} {{IE_11}}]] ― [[Event_Instruction_7F|{7F} {{IE_7F}}]] | ||
Revision as of 00:56, 8 January 2014
{97} ResetPalette
ResetPalette(xID,x00)
Resets the palette color of a unit to its original state.
See also: {11} UnitAnim ― {7F} EVTCHRPalette
Unit ID : Byte (hex)
ID of the unit specified in the ENTD.
x00 : Byte (hex)
This value is always set to x00 in the original game; it probably doesn't have a function.