ResetPalette
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{97} ResetPalette
ResetPalette(xID,x00)
Resets the palette color of a unit to its original state.
See also: {11} UnitAnim ― {7F} EVTCHRPalette
Unit ID : Byte (hex)
ID of the unit specified in the ENTD.
x00 : Byte (hex)
This value is always set to x00 in the original game; it probably doesn't have a function.