Difference between revisions of "Physical Evade Calculation"
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00188564: 00000000 nop | 00188564: 00000000 nop | ||
'''Return Locations''' | '''Return Locations''' | ||
− | 00188b64: [[01 Dmg (Weapon)]] | + | 00188b64: Formula [[01 Dmg (Weapon)]] |
00188cf4: Formula [[06 AbsHP (Weapon)]] | 00188cf4: Formula [[06 AbsHP (Weapon)]] |
Revision as of 10:40, 23 September 2016
Physical Evade Calculation: 00188510: 27bdffe8 addiu r29,r29,0xffe8 00188514: afbf0010 sw r31,0x0010(r29) 00188518: 0c0613e7 jal 0x00184f9c Equipment Evasion Setting (Physical) 0018851c: 00000000 nop 00188520: 0c0614b9 jal 0x001852e4 Concentrate Calculation 00188524: 00000000 nop 00188528: 0c0614ca jal 0x00185328 Dark/Confuse Caclulation 0018852c: 00000000 nop 00188530: 0c0614df jal 0x0018537c Abandon Calculation 00188534: 00000000 nop 00188538: 0c0614fd jal 0x001853f4 Evasion Changes due to Statuses 0018853c: 00000000 nop 00188540: 0c0615ce jal 0x00185738 Weather effects on Bows 00188544: 00000000 nop 00188548: 0c06153f jal 0x001854fc Facing Evade Calculation 0018854c: 00000000 nop 00188550: 0c062122 jal 0x00188488 Calculate Hit % 00188554: 00000000 nop 00188558: 8fbf0010 lw r31,0x0010(r29) 0018855c: 27bd0018 addiu r29,r29,0x0018 00188560: 03e00008 jr r31 00188564: 00000000 nop
Return Locations
00188b64: Formula 01 Dmg (Weapon) 00188cf4: Formula 06 AbsHP (Weapon)