Difference between revisions of "Set Bow Hardcoding"
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00068cec: 00068cc4 - 00068d04 [[Call Bow Hardcoding routine Copy?]] | 00068cec: 00068cc4 - 00068d04 [[Call Bow Hardcoding routine Copy?]] | ||
− | == | + | ==< [[BATTLE.BIN Routines]]== |
− | [[BATTLE.BIN Routines]] | + | <div style="float:left;">< [[Jump to post action display]]</div><div style="float:right;">[[Call Bow Hardcoding routine]] ></div> |
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− | < [[Jump to post action display]] |
Latest revision as of 13:12, 7 April 2023
00068c18: 27bdffe0 addiu r29,r29,0xffe0 00068c1c: afb00010 sw r16,0x0010(r29) 00068c20: 00808021 addu r16,r4,r0 00068c24: afb10014 sw r17,0x0014(r29) 00068c28: 00a08821 addu r17,r5,r0 00068c2c: 1200000e beq r16,r0,0x00068c68 00068c30: afbf0018 sw r31,0x0018(r29) 00068c34: 1220000c beq r17,r0,0x00068c68 00068c38: 00000000 nop 00068c3c: 0c020988 jal 0x00082620 set display/anim for weapon/evade types 00068c40: 34050001 ori r5,r0,0x0001 00068c44: 02002021 addu r4,r16,r0 00068c48: 0c020e5e jal 0x00083978 set target animation based on attack type 00068c4c: 02202821 addu r5,r17,r0 00068c50: 92240004 lbu r4,0x0004(r17) 00068c54: 0c01a2f5 jal 0x00068bd4 numerical display 00068c58: 00000000 nop 00068c5c: 02002021 addu r4,r16,r0 00068c60: 0c01a253 jal 0x0006894c weapon element palette change? 00068c64: 34050001 ori r5,r0,0x0001 00068c68: 8fbf0018 lw r31,0x0018(r29) 00068c6c: 8fb10014 lw r17,0x0014(r29) 00068c70: 8fb00010 lw r16,0x0010(r29) 00068c74: 27bd0020 addiu r29,r29,0x0020 00068c78: 03e00008 jr r31 00068c7c: 00000000 nop
Return locations
Battle.bin 00068ca8: 00068c80 - 00068cc0 Call Bow Hardcoding routine 00068cec: 00068cc4 - 00068d04 Call Bow Hardcoding routine Copy?