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00068bd4: 27bdffe8 addiu r29,r29,0xffe8 00068bd8: afbf0010 sw r31,0x0010(r29) 00068bdc: 0c01e9b9 jal 0x0007a6e4 00068be0: 3084ffff andi r4,r4,0xffff 00068be4: 14400005 bne r2,r0,0x00068bfc 00068be8: 00000000 nop 00068bec: 0c01128d jal 0x00044a34 00068bf0: 3404000c ori r4,r0,0x000c 00068bf4: 0801a302 j 0x00068c08 00068bf8: 00001021 addu r2,r0,r0 00068bfc: 0c0200f9 jal 0x000803e4 00068c00: 00402021 addu r4,r2,r0 00068c04: 34020001 ori r2,r0,0x0001 00068c08: 8fbf0010 lw r31,0x0010(r29) 00068c0c: 27bd0018 addiu r29,r29,0x0018 00068c10: 03e00008 jr r31 00068c14: 00000000 nop
Return locations
Battle.bin 00068c54: 00068c18 - 00068c7c Set Bow Hardcoding 00070f98: 00070e6c - 00071004 In between turn events 000712bc: 000711a4 - 000712d4 00072304: 00071ee8 - 000723d0 Main Post Movement 00072368 000732a0: 00073250 - 000732c4 000773dc: 000773b4 - 000773f4 00077710: 000773f8 - 0007775c ? 0x773f8 00084ad0: 00084818 - 00085230 Load Unit graphics from sprite sheet 001a3238: 001a31a8 - 001a32e4 Effect text/transformation/animation display timing 001a3d98: 001a3d30 - 001a3ffc 001a3de4