Difference between revisions of "DismissUnit"
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(Created page with "= {7A} {{IE_7A}} = Removes the first unit found with the given Special Job ID from the player's roster. == Special Job ID : Byte (Hex) == Job ID of the unit to be removed fr...") |
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== Special Job ID : Byte (Hex) == | == Special Job ID : Byte (Hex) == | ||
Job ID of the unit to be removed from the party roster (formation). | Job ID of the unit to be removed from the party roster (formation). | ||
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+ | {{x00}} |
Revision as of 17:00, 1 January 2014
{7A} DismissUnit
Removes the first unit found with the given Special Job ID from the player's roster.
Special Job ID : Byte (Hex)
Job ID of the unit to be removed from the party roster (formation).
x00 : Byte (hex)
This value is always set to x00 in the original game; it probably doesn't have a function.