Difference between revisions of "SaveEVTCHR"
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− | Must use the same Memory Block as [[Event_Instruction_58|{58} {{IE_58}}]]! | + | Must use the same Memory Block as the previous [[Event_Instruction_58|{58} {{IE_58}}]]! |
Revision as of 23:57, 1 June 2019
{59} SaveEVTCHR
SaveEVTCHR(xBL)
Saves the loaded EVTCHR Slot to a specific block in order to use its frames and animations.
Must use the same Memory Block as the previous {58} LoadEVTCHR!
See Also: {11} UnitAnim ― {58} LoadEVTCHR ― {E5} WaitForInstruction
Memory Block : Byte (hex)
- 0x00 = Block 1
- 0x01 = Block 2