Difference between revisions of "0008719c - 000871f0"

From Final Fantasy Hacktics Wiki
Jump to navigation Jump to search
(Created page with "<font face='Courier New'> 0008719c: 27bdffe8 addiu r29,r29,0xffe8 000871a0: afb00010 sw r16,0x0010(r29) 000871a4: 3c10800a lui r16,0x800a 000871a8: 8e108a54 lw r16,-0x75...")
 
Line 4: Line 4:
 
  000871a0: afb00010 sw r16,0x0010(r29)
 
  000871a0: afb00010 sw r16,0x0010(r29)
 
  000871a4: 3c10800a lui r16,0x800a
 
  000871a4: 3c10800a lui r16,0x800a
  000871a8: 8e108a54 lw r16,-0x75ac(r16)
+
  000871a8: 8e108a54 lw r16,-0x75ac(r16) Current unit to-be-animated Misc data pointer?
 
  000871ac: 00000000 nop
 
  000871ac: 00000000 nop
  000871b0: 1200000b beq r16,r0,0x000871e0
+
  000871b0: 1200000b beq r16,r0,0x000871e0 branch if null
 
  000871b4: afbf0014 sw r31,0x0014(r29)
 
  000871b4: afbf0014 sw r31,0x0014(r29)
  000871b8: 0c021703 jal 0x00085c0c
+
  000871b8: 0c021703 jal 0x00085c0c [[00085c0c - 000865a0]] - Weapon and unit sprite graphic loading master-routine.
  000871bc: 02002021 addu r4,r16,r0
+
  000871bc: 02002021 addu r4,r16,r0 r4 = misc unit data
  000871c0: 0c01fc75 jal 0x0007f1d4
+
  000871c0: 0c01fc75 jal 0x0007f1d4 [[? 0x7f1d4 (Status Bubble Related?)]]
  000871c4: 02002021 addu r4,r16,r0
+
  000871c4: 02002021 addu r4,r16,r0 r4 = misc unit data
  000871c8: 0c021c2b jal 0x000870ac
+
  000871c8: 0c021c2b jal 0x000870ac [[000870ac - 00087198]]
  000871cc: 02002021 addu r4,r16,r0
+
  000871cc: 02002021 addu r4,r16,r0 r4 = misc unit data
  000871d0: 8e100000 lw r16,0x0000(r16)
+
  000871d0: 8e100000 lw r16,0x0000(r16) Previous/next(?) Unit's misc data pointer
 
  000871d4: 00000000 nop
 
  000871d4: 00000000 nop
  000871d8: 1600fff7 bne r16,r0,0x000871b8
+
  000871d8: 1600fff7 bne r16,r0,0x000871b8 branch if not null
 
  000871dc: 00000000 nop
 
  000871dc: 00000000 nop
 
  000871e0: 8fbf0014 lw r31,0x0014(r29)
 
  000871e0: 8fbf0014 lw r31,0x0014(r29)

Revision as of 02:09, 30 June 2021

0008719c: 27bdffe8 addiu r29,r29,0xffe8
000871a0: afb00010 sw r16,0x0010(r29)
000871a4: 3c10800a lui r16,0x800a
000871a8: 8e108a54 lw r16,-0x75ac(r16)			Current unit to-be-animated Misc data pointer?
000871ac: 00000000 nop
000871b0: 1200000b beq r16,r0,0x000871e0		branch if null
000871b4: afbf0014 sw r31,0x0014(r29)
000871b8: 0c021703 jal 0x00085c0c			00085c0c - 000865a0 - Weapon and unit sprite graphic loading master-routine.
000871bc: 02002021 addu r4,r16,r0			r4 = misc unit data
000871c0: 0c01fc75 jal 0x0007f1d4			? 0x7f1d4 (Status Bubble Related?)
000871c4: 02002021 addu r4,r16,r0			r4 = misc unit data
000871c8: 0c021c2b jal 0x000870ac			000870ac - 00087198
000871cc: 02002021 addu r4,r16,r0			r4 = misc unit data
000871d0: 8e100000 lw r16,0x0000(r16)			Previous/next(?) Unit's misc data pointer
000871d4: 00000000 nop
000871d8: 1600fff7 bne r16,r0,0x000871b8		branch if not null
000871dc: 00000000 nop
000871e0: 8fbf0014 lw r31,0x0014(r29)
000871e4: 8fb00010 lw r16,0x0010(r29)
000871e8: 27bd0018 addiu r29,r29,0x0018
000871ec: 03e00008 jr r31
000871f0: 00000000 nop