Difference between revisions of "W1 High Mod Bow"

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(Created page with "000a6b19: 1004 LoadFrameWait(10,04) 000a6b1b: 110a LoadFrameWait(11,0a) 000a6b1d: 1302 LoadFrameWait(13,02) 000a6b1f: 1302 LoadFrameWait(13,02) 000a6b21: 1602 LoadFrameWait(16...")
 
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000a6b19: 1004 LoadFrameWait(10,04)
+
000a6b19: 1004 LoadFrameWait(10,04)
000a6b1b: 110a LoadFrameWait(11,0a)
+
000a6b1b: 110a LoadFrameWait(11,0a)
000a6b1d: 1302 LoadFrameWait(13,02)
+
000a6b1d: 1302 LoadFrameWait(13,02)
000a6b1f: 1302 LoadFrameWait(13,02)
+
000a6b1f: 1302 LoadFrameWait(13,02)
000a6b21: 1602 LoadFrameWait(16,02)
+
000a6b21: 1602 LoadFrameWait(16,02)
000a6b23: fff2020b QueueSpriteAnim(02,0b) #queues effect animation b
+
000a6b23: fff2020b QueueSpriteAnim(02,0b) #queues effect animation b
000a6b27: 1d0e LoadFrameWait(1d,0e)
+
000a6b27: 1d0e LoadFrameWait(1d,0e)
000a6b29: 1d02 LoadFrameWait(1d,02)
+
000a6b29: 1d02 LoadFrameWait(1d,02)
000a6b2b: ffd6fe WeaponSheatheCheck2(-2) #repeats until damage is gone
+
000a6b2b: ffd6fe WeaponSheatheCheck2(-2) #repeats until damage is gone
000a6b2e: 1604 LoadFrameWait(16,04)
+
000a6b2e: 1604 LoadFrameWait(16,04)
000a6b30: 1302 LoadFrameWait(13,02)
+
000a6b30: 1302 LoadFrameWait(13,02)
000a6b32: fffe EndAnimation()
+
000a6b32: fffe EndAnimation()

Revision as of 10:33, 2 October 2021

000a6b19: 1004 LoadFrameWait(10,04)
000a6b1b: 110a LoadFrameWait(11,0a)
000a6b1d: 1302 LoadFrameWait(13,02)
000a6b1f: 1302 LoadFrameWait(13,02)
000a6b21: 1602 LoadFrameWait(16,02)
000a6b23: fff2020b QueueSpriteAnim(02,0b)		#queues effect animation b
000a6b27: 1d0e LoadFrameWait(1d,0e)
000a6b29: 1d02 LoadFrameWait(1d,02)
000a6b2b: ffd6fe WeaponSheatheCheck2(-2)		#repeats until damage is gone
000a6b2e: 1604 LoadFrameWait(16,04)
000a6b30: 1302 LoadFrameWait(13,02)
000a6b32: fffe EndAnimation()