Difference between revisions of "Reaction Flags"
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Line 2: | Line 2: | ||
0x80 - | 0x80 - | ||
0x40 - | 0x40 - | ||
− | 0x20 - | + | 0x20 - Active (?) |
− | 0x10 - | + | 0x10 - Passive (?) |
− | 0x08 - | + | 0x08 - Attack (damage application + damage animation trigger?) |
− | 0x04 - | + | 0x04 - target Self |
− | 0x02 - | + | 0x02 - Reaction is its own ability (?) |
− | 0x01 - | + | 0x01 - Triggers another ability (?) |
0x00 - 06 = A Save | 0x00 - 06 = A Save | ||
Line 21: | Line 21: | ||
0x0a - 06 = MP Restore | 0x0a - 06 = MP Restore | ||
0x0b - 06 = Critical Quick | 0x0b - 06 = Critical Quick | ||
− | 0x0c - | + | 0x0c - 2a = Meatbone Slash |
0x0d - 29 = Counter Magic | 0x0d - 29 = Counter Magic | ||
0x0e - 29 = Counter Tackle | 0x0e - 29 = Counter Tackle | ||
− | 0x0f - | + | 0x0f - 29 = Counter Flood |
− | 0x10 - | + | 0x10 - 06 = Absorb Used MP |
− | 0x11 - | + | 0x11 - 06 = Gilgame Heart |
− | 0x12 - | + | 0x12 - 2d = Reflect |
− | 0x13 - | + | 0x13 - 29 = Auto Potion |
− | 0x14 - | + | 0x14 - 29 = Counter |
− | 0x15 - | + | 0x15 - 06 = |
− | 0x16 - | + | 0x16 - 0e = Distribute |
− | 0x17 - | + | 0x17 - 10 = MP Switch |
− | 0x18 - | + | 0x18 - 0e = Damage Split |
0x19 - 10 = Weapon Guard | 0x19 - 10 = Weapon Guard | ||
0x1a - 10 = Finger Guard | 0x1a - 10 = Finger Guard | ||
− | 0x1b - | + | 0x1b - 10 = Abandon |
− | 0x1c - | + | 0x1c - 10 = Catch |
0x1d - 10 = Blade Grasp | 0x1d - 10 = Blade Grasp | ||
0x1e - 10 = Arrow Guard | 0x1e - 10 = Arrow Guard | ||
− | 0x1f - | + | 0x1f - 19 = Hamedo |
Revision as of 09:24, 18 November 2021
8005ebd0 - ? Reaction Flags (1 byte each) 0x80 - 0x40 - 0x20 - Active (?) 0x10 - Passive (?) 0x08 - Attack (damage application + damage animation trigger?) 0x04 - target Self 0x02 - Reaction is its own ability (?) 0x01 - Triggers another ability (?) 0x00 - 06 = A Save 0x01 - 06 = MA Save 0x02 - 06 = Speed Save 0x03 - 06 = Sunken State 0x04 - 06 = Caution 0x05 - 06 = Dragon Spirit 0x06 - 06 = Regenerator 0x07 - 06 = Brave Up 0x08 - 06 = Face Up 0x09 - 06 = HP Restore 0x0a - 06 = MP Restore 0x0b - 06 = Critical Quick 0x0c - 2a = Meatbone Slash 0x0d - 29 = Counter Magic 0x0e - 29 = Counter Tackle 0x0f - 29 = Counter Flood 0x10 - 06 = Absorb Used MP 0x11 - 06 = Gilgame Heart 0x12 - 2d = Reflect 0x13 - 29 = Auto Potion 0x14 - 29 = Counter 0x15 - 06 = 0x16 - 0e = Distribute 0x17 - 10 = MP Switch 0x18 - 0e = Damage Split 0x19 - 10 = Weapon Guard 0x1a - 10 = Finger Guard 0x1b - 10 = Abandon 0x1c - 10 = Catch 0x1d - 10 = Blade Grasp 0x1e - 10 = Arrow Guard 0x1f - 19 = Hamedo