Difference between revisions of "T1 Low Mod Swing"
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(Created page with " 84, forward ffe2(11) QueueSpriteAnim(01,04) LoadFrameWait(56,04) MoveBackward2() LoadFrameWait(54,02) LoadFrameWait(55,08) WeaponSheatheCheck1(FE) PlayAttackSound(00)...") |
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Line 1: | Line 1: | ||
84, forward | 84, forward | ||
− | + | SetLayerPriority(11) | |
QueueSpriteAnim(01,04) | QueueSpriteAnim(01,04) | ||
LoadFrameWait(56,04) | LoadFrameWait(56,04) | ||
Line 24: | Line 24: | ||
85, back | 85, back | ||
QueueSpriteAnim(01,05) | QueueSpriteAnim(01,05) | ||
− | + | SetLayerPriority(0B) | |
LoadFrameWait(87,04) | LoadFrameWait(87,04) | ||
MoveBackward2() | MoveBackward2() |
Latest revision as of 08:59, 6 September 2022
84, forward SetLayerPriority(11) QueueSpriteAnim(01,04) LoadFrameWait(56,04) MoveBackward2() LoadFrameWait(54,02) LoadFrameWait(55,08) WeaponSheatheCheck1(FE) PlayAttackSound(00) LoadFrameWait(57,02) MoveForward2() LoadFrameWait(59,02) MoveForward1() LoadFrameWait(5A,02) PostGenericAttack() PlayAttackSound(01) LoadFrameWait(5B,0E) LoadFrameWait(5B,02) WeaponSheatheCheck2(FE) LoadFrameWait(5A,04) LoadFrameWait(59,02) PauseAnimation() 85, back QueueSpriteAnim(01,05) SetLayerPriority(0B) LoadFrameWait(87,04) MoveBackward2() LoadFrameWait(85,02) LoadFrameWait(86,08) WeaponSheatheCheck1(FE) PlayAttackSound(00) LoadFrameWait(88,02) MoveForward2() LoadFrameWait(8A,02) MoveForward1() LoadFrameWait(8B,02) PostGenericAttack() PlayAttackSound(01) LoadFrameWait(8C,0E) LoadFrameWait(8C,02) WeaponSheatheCheck2(FE) LoadFrameWait(8B,04) LoadFrameWait(8A,02) PauseAnimation()