Difference between revisions of "T1 Thrust Shield Recoil"
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m (Removed redirect to T1 Punch Shield Recoil) Tag: Removed redirect |
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Line 1: | Line 1: | ||
− | + | Front High | |
+ | SetLayerPriority(11) | ||
+ | QueueSpriteAnim(01,3A) | ||
+ | PlayAttackSound(01) | ||
+ | LoadFrameWait(69,02) | ||
+ | MoveBackward2() | ||
+ | LoadFrameWait(69,04) | ||
+ | MoveBackward2() | ||
+ | LoadFrameWait(67,04) | ||
+ | LoadFrameWait(68,08) | ||
+ | MoveForward2() | ||
+ | LoadFrameWait(68,0A) | ||
+ | MoveForward2() | ||
+ | LoadFrameWait(67,06) | ||
+ | PauseAnimation() | ||
+ | |||
+ | Back High | ||
+ | SetLayerPriority(0B) | ||
+ | QueueSpriteAnim(01,3B) | ||
+ | PlayAttackSound(01) | ||
+ | LoadFrameWait(9A,02) | ||
+ | MoveBackward2() | ||
+ | LoadFrameWait(9A,04) | ||
+ | MoveBackward2() | ||
+ | LoadFrameWait(98,04) | ||
+ | LoadFrameWait(99,08) | ||
+ | MoveForward2() | ||
+ | LoadFrameWait(99,0A) | ||
+ | MoveForward2() | ||
+ | LoadFrameWait(98,06) | ||
+ | PauseAnimation() | ||
+ | |||
+ | Front Mid | ||
+ | SetLayerPriority(11) | ||
+ | QueueSpriteAnim(01,3C) | ||
+ | PlayAttackSound(01) | ||
+ | LoadFrameWait(69,02) | ||
+ | MoveBackward2() | ||
+ | LoadFrameWait(69,04) | ||
+ | MoveBackward2() | ||
+ | LoadFrameWait(67,04) | ||
+ | LoadFrameWait(68,08) | ||
+ | MoveForward2() | ||
+ | LoadFrameWait(68,0A) | ||
+ | MoveForward2() | ||
+ | LoadFrameWait(67,06) | ||
+ | PauseAnimation() | ||
+ | |||
+ | Back Mid | ||
+ | SetLayerPriority(0B) | ||
+ | QueueSpriteAnim(01,3D) | ||
+ | PlayAttackSound(01) | ||
+ | LoadFrameWait(9A,02) | ||
+ | MoveBackward2() | ||
+ | LoadFrameWait(9A,04) | ||
+ | MoveBackward2() | ||
+ | LoadFrameWait(98,04) | ||
+ | LoadFrameWait(99,08) | ||
+ | MoveForward2() | ||
+ | LoadFrameWait(99,0A) | ||
+ | MoveForward2() | ||
+ | LoadFrameWait(98,06) | ||
+ | PauseAnimation() | ||
+ | |||
+ | Front Low | ||
+ | SetLayerPriority(11) | ||
+ | QueueSpriteAnim(01,3E) | ||
+ | PlayAttackSound(01) | ||
+ | LoadFrameWait(6E,04) | ||
+ | LoadFrameWait(6D,02) | ||
+ | MoveBackward2() | ||
+ | LoadFrameWait(6D,04) | ||
+ | MoveBackward2() | ||
+ | LoadFrameWait(67,04) | ||
+ | LoadFrameWait(68,08) | ||
+ | MoveForward2() | ||
+ | LoadFrameWait(68,0A) | ||
+ | MoveForward2() | ||
+ | LoadFrameWait(67,06) | ||
+ | PauseAnimation() | ||
+ | |||
+ | Back Low | ||
+ | SetLayerPriority(0B) | ||
+ | QueueSpriteAnim(01,3F) | ||
+ | PlayAttackSound(01) | ||
+ | LoadFrameWait(9F,04) | ||
+ | LoadFrameWait(9E,02) | ||
+ | MoveBackward2() | ||
+ | LoadFrameWait(9E,04) | ||
+ | MoveBackward2() | ||
+ | LoadFrameWait(98,04) | ||
+ | LoadFrameWait(99,08) | ||
+ | MoveForward2() | ||
+ | LoadFrameWait(99,0A) | ||
+ | MoveForward2() | ||
+ | LoadFrameWait(98,06) | ||
+ | PauseAnimation() |
Latest revision as of 03:26, 10 October 2022
Front High SetLayerPriority(11) QueueSpriteAnim(01,3A) PlayAttackSound(01) LoadFrameWait(69,02) MoveBackward2() LoadFrameWait(69,04) MoveBackward2() LoadFrameWait(67,04) LoadFrameWait(68,08) MoveForward2() LoadFrameWait(68,0A) MoveForward2() LoadFrameWait(67,06) PauseAnimation()
Back High SetLayerPriority(0B) QueueSpriteAnim(01,3B) PlayAttackSound(01) LoadFrameWait(9A,02) MoveBackward2() LoadFrameWait(9A,04) MoveBackward2() LoadFrameWait(98,04) LoadFrameWait(99,08) MoveForward2() LoadFrameWait(99,0A) MoveForward2() LoadFrameWait(98,06) PauseAnimation()
Front Mid SetLayerPriority(11) QueueSpriteAnim(01,3C) PlayAttackSound(01) LoadFrameWait(69,02) MoveBackward2() LoadFrameWait(69,04) MoveBackward2() LoadFrameWait(67,04) LoadFrameWait(68,08) MoveForward2() LoadFrameWait(68,0A) MoveForward2() LoadFrameWait(67,06) PauseAnimation()
Back Mid SetLayerPriority(0B) QueueSpriteAnim(01,3D) PlayAttackSound(01) LoadFrameWait(9A,02) MoveBackward2() LoadFrameWait(9A,04) MoveBackward2() LoadFrameWait(98,04) LoadFrameWait(99,08) MoveForward2() LoadFrameWait(99,0A) MoveForward2() LoadFrameWait(98,06) PauseAnimation()
Front Low SetLayerPriority(11) QueueSpriteAnim(01,3E) PlayAttackSound(01) LoadFrameWait(6E,04) LoadFrameWait(6D,02) MoveBackward2() LoadFrameWait(6D,04) MoveBackward2() LoadFrameWait(67,04) LoadFrameWait(68,08) MoveForward2() LoadFrameWait(68,0A) MoveForward2() LoadFrameWait(67,06) PauseAnimation()
Back Low SetLayerPriority(0B) QueueSpriteAnim(01,3F) PlayAttackSound(01) LoadFrameWait(9F,04) LoadFrameWait(9E,02) MoveBackward2() LoadFrameWait(9E,04) MoveBackward2() LoadFrameWait(98,04) LoadFrameWait(99,08) MoveForward2() LoadFrameWait(99,0A) MoveForward2() LoadFrameWait(98,06) PauseAnimation()