Difference between revisions of "LoadAddress"
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m (Xifanie moved page Event Instruction C1 to LoadAddress) |
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== Byte Length : Byte (unsigned) == | == Byte Length : Byte (unsigned) == | ||
Amount of bytes to load. 001 to 004. | Amount of bytes to load. 001 to 004. | ||
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+ | == Useful SaveAddress Commands == | ||
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+ | [[Useful SaveAddress Commands]] |
Latest revision as of 00:02, 24 June 2023
Contents
{C1} LoadAddress
LoadAddress(xVR,xVALU,xVA,LEN)
Loads a value to a given variable. Works essentially the same as lbu/lhu/lw, but using variables.
Comparison: lw rVR, 0xVALU(rVA)
See also: {C2} UnitAddress ― {C3} WorldUnitAddress ― {C4} SaveAddress
Variable : Byte (hex)
ID of the Variable which will be written to.
Warning: Only x00-x7F (words) are valid with this instruction!
Click here for the list of Variables
Immediate Value : Half-Word (hex)
Adds this number to the Variable Address to determine which bytes to load.
Variable Address : Byte (hex)
ID of the Variable which holds the main memory address to load from.
Warning: Only x00-x7F (words) are valid with this instruction!
Click here for the list of Variables
Byte Length : Byte (unsigned)
Amount of bytes to load. 001 to 004.