Difference between revisions of "Reset Highest Target Priority"
Jump to navigation
Jump to search
m (Dokurider moved page Set current ability CT/status change to Reset Highest Target Priority: Misnamed) |
m |
||
Line 1: | Line 1: | ||
− | + | '''BATTLE.BIN''' : - Reset Highest Target Priority | |
− | + | ------------------------------------------------------------------------------------------ | |
− | 00195f6c: 24028001 addiu r2,r0,0x8001 | + | Parameter : AI Action Pointer (0x14 0x34 …. 0x154) |
− | 00195f70: a482001e sh r2,0x001e(r4) | + | Return : Nothing |
− | 00195f74: 34020005 ori r2,r0,0x0005 | + | ------------------------------------------------------------------------------------------ |
− | 00195f78: a080001c sb r0,0x001c(r4) | + | 00195f6c: 24028001 addiu r2,r0,0x8001 | |
− | 00195f7c: a080001d sb r0,0x001d(r4) | + | 00195f70: a482001e sh r2,0x001e(r4) |{{f/store|Initialize priority score to 0x8001}} {{f/std|AI 0x34 + 0x1e}} |
− | 00195f80: a0820003 sb r2,0x0003(r4) | + | 00195f74: 34020005 ori r2,r0,0x0005 | |
− | 00195f84: 03e00008 jr r31 | + | 00195f78: a080001c sb r0,0x001c(r4) |{{f/store|Initialize Action 0x1c}} |
− | 00195f88: a0800001 sb r0,0x0001(r4) | + | 00195f7c: a080001d sb r0,0x001d(r4) |{{f/store|Initialize Action Average Hit%}} {{f/std| AI 0x34 + 0x1d}} |
− | + | 00195f80: a0820003 sb r2,0x0003(r4) |{{f/store|Set Action 0x03 ti 0x05 (Targeting type)}} | |
+ | 00195f84: 03e00008 jr r31 | | ||
+ | 00195f88: a0800001 sb r0,0x0001(r4) |{{f/store|Reset Action 0x00}} | ||
+ | ===Return locations=== | ||
+ | '''BATTLE.BIN''' | ||
+ | 00195e0c: [[AI_Initial_Targeting_Selection]] | ||
+ | 00195e24: [[AI_Initial_Targeting_Selection]] | ||
+ | 00195e2c: [[AI_Initial_Targeting_Selection]] | ||
+ | 00195e34: [[AI_Initial_Targeting_Selection]] | ||
+ | 00195e3c: [[AI_Initial_Targeting_Selection]] | ||
+ | 00197098: [[Compare_Set_Highest_Unit_Target_Priority_(00196fc4)]] | ||
+ | 0019ae48: [[0019ae30_-_0019ae54]] |
Latest revision as of 14:53, 15 June 2024
BATTLE.BIN : - Reset Highest Target Priority ------------------------------------------------------------------------------------------ Parameter : AI Action Pointer (0x14 0x34 …. 0x154) Return : Nothing ------------------------------------------------------------------------------------------ 00195f6c: 24028001 addiu r2,r0,0x8001 | 00195f70: a482001e sh r2,0x001e(r4) |Initialize priority score to 0x8001 AI 0x34 + 0x1e 00195f74: 34020005 ori r2,r0,0x0005 | 00195f78: a080001c sb r0,0x001c(r4) |Initialize Action 0x1c 00195f7c: a080001d sb r0,0x001d(r4) |Initialize Action Average Hit% AI 0x34 + 0x1d 00195f80: a0820003 sb r2,0x0003(r4) |Set Action 0x03 ti 0x05 (Targeting type) 00195f84: 03e00008 jr r31 | 00195f88: a0800001 sb r0,0x0001(r4) |Reset Action 0x00
Return locations
BATTLE.BIN 00195e0c: AI_Initial_Targeting_Selection 00195e24: AI_Initial_Targeting_Selection 00195e2c: AI_Initial_Targeting_Selection 00195e34: AI_Initial_Targeting_Selection 00195e3c: AI_Initial_Targeting_Selection 00197098: Compare_Set_Highest_Unit_Target_Priority_(00196fc4) 0019ae48: 0019ae30_-_0019ae54