UnitAddress
Revision as of 21:15, 16 February 2014 by Xifanie (talk | contribs) (Created page with "= {C2} {{IE_C2}} = {{IE_C2_ex}} {{IE_C2_desc}} See Battle Stats to see what you can edit. See also: {C1} {{IE_C1}} ― Event_Instruction_C3|...")
{C2} UnitAddress
UnitAddress(xID,xVR)
Searches for the given Unit ID or Character Identity and returns the address to alter its stats. Returns 0 if no unit matched.
See Battle Stats to see what you can edit.
See also: {C1} LoadAddress ― {C3} WorldUnitAddress ― {C4} SaveAddress
Unit ID : Byte (hex)
ID of the unit specified in the ENTD.
Variable : Byte (hex)
ID of the Variable to hold the unit's address.
Warning: Only x00-x7F (words) are valid with this instruction!
Click here for the list of Variables