Elemental Absorption

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Revision as of 20:19, 13 March 2021 by Orkney (talk | contribs) (Correct return link 18872c (wrong routine link))
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Elemental Absorption
001870fc: 3c048019 lui r4,0x8019
00187100: 8c842d90 lw r4,0x2d90(r4)		Load Current Attack Data Pointer
00187104: 00000000 nop
00187108: 90830002 lbu r3,0x0002(r4)		Load ? (Current action data type - r3 = 0x05 if nullified)
0018710c: 34020005 ori r2,r0,0x0005
00187110: 1062000d beq r3,r2,0x00187148		Branch if Element was nullified
00187114: 00000000 nop
00187118: 94820010 lhu r2,0x0010(r4)		Load ? (to be confirmed : Load halfword in special flag location 1, so the second byte is special flag location 2)
0018711c: 00000000 nop
00187120: 30420400 andi r2,r2,0x0400           (to be confirmed : 0x04 (= absorption in second special flag location two more 0 because r2 is a halfword)
00187124: 10400006 beq r2,r0,0x00187140		Branch if element was not absorbed
00187128: 34020040 ori r2,r0,0x0040
0018712c: 94830004 lhu r3,0x0004(r4)		Load HP Damage
00187130: a4800004 sh r0,0x0004(r4)		Store HP Damage = 0
00187134: a0820025 sb r2,0x0025(r4)		Store Attack Type = HP Recovery
00187138: 08061c52 j 0x00187148
0018713c: a4830006 sh r3,0x0006(r4)		Store HP Recovery = HP Damage
00187140: 34020080 ori r2,r0,0x0080
00187144: a0820025 sb r2,0x0025(r4)		Store Attack Type = HP Damage
00187148: 03e00008 jr r31
0018714c: 00000000 nop


Return Locations

  • Battle.bin
0018868c: Weapon Damage Calculation
0018872c: Elemental_Absorb_and_status_roll
001887d4: Elemental Absorb/Status
00188c8c: 04 Magic Gun
00189b7c: 2D Dmg_(PA*(WP+Y)) 100% Status 
00189c40: 2E Equipped:Break Dmg_(PA*WP)
00189d4c: 31 Dmg_((PA+Y)/2*PA)
0018ac34: 63 Dmg_(SP*WP)