All public logs
Jump to navigation
Jump to search
Combined display of all available logs of Final Fantasy Hacktics Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 14:28, 22 February 2015 Choto talk contribs moved page 0018e5e4 - 0018e624 to Transfer Considered Action Data to AI
- 04:26, 22 February 2015 Choto talk contribs moved page 0018ee68 - 0018ee9c to Store 8019837c if not reacting?
- 04:20, 22 February 2015 Choto talk contribs moved page 0018f2b0 - 0018f4c4 to Map Max X,Y, targetable panel checks
- 21:40, 21 February 2015 Choto talk contribs moved page 0018ef2c - 0018f034 to 0018ef34 - 0018f034
- 03:09, 20 February 2015 Choto talk contribs moved page 00198d80 - 00198dec to Check for 0x00 status
- 13:13, 19 February 2015 Choto talk contribs moved page 0019d37c - 0019db7c to AI End of turn, in between turn, etc.
- 13:07, 19 February 2015 Choto talk contribs moved page Get unit that matches coordinates to AI Act phase handling (in between turn, end of turn, etc.)
- 13:01, 19 February 2015 Choto talk contribs moved page 0019d294 - 0019d304 to Get unit that matches coordinates
- 12:52, 19 February 2015 Choto talk contribs moved page 0019b754 - 0019b7b4 to See if elemental ability can be used
- 01:15, 18 February 2015 Choto talk contribs moved page 0019dcac - 0019dcb8 to Store Skillset = 0
- 01:13, 18 February 2015 Choto talk contribs moved page 0019dcbc - 0019dd88 to Call AI Ability Processing
- 01:03, 18 February 2015 Choto talk contribs moved page 0019f258 - 0019f2a0 to Store units coordinates
- 00:57, 18 February 2015 Choto talk contribs moved page 0019f15c - 0019f254 to Status/CT based decision
- 00:49, 18 February 2015 Choto talk contribs moved page 0019f0d8 - 0019f158 to See if ability should be used based on CT
- 00:32, 18 February 2015 Choto talk contribs moved page 0019f01c - 0019f0d4 to Set unit untargetable based on 19f0d8 routine
- 00:25, 18 February 2015 Choto talk contribs moved page 0019e540 - 0019e5d4 to See if any unit decided to use an ability
- 00:11, 18 February 2015 Choto talk contribs moved page 0019e5d8 - 0019ef20 to AI Abiltiy Use Decisions
- 01:46, 16 February 2015 Choto talk contribs moved page 00197ff4 - 001982d4 to Choose Target and Set a bunch of stuff
- 01:42, 16 February 2015 Choto talk contribs moved page 00197d0c - 00197e5c to Find which units are active?
- 01:33, 16 February 2015 Choto talk contribs moved page 00197c68 - 00197d08 to Checks map max X and Y
- 01:29, 16 February 2015 Choto talk contribs moved page 0019795c - 00197b28 to Range Calculation?
- 00:47, 16 February 2015 Choto talk contribs moved page 0019638c - 00196898 to Map movement decision/data setting
- 00:15, 16 February 2015 Choto talk contribs moved page 001962a0 - 00196308 to Get Longest Range Ability or Move
- 23:54, 15 February 2015 Choto talk contribs moved page 00195f6c - 00195f88 to Initialize some AI Data (mount, base hit %)
- 22:59, 14 February 2015 Choto talk contribs moved page Some status hardcoding to Post Ability Hardcoding?
- 22:58, 14 February 2015 Choto talk contribs moved page 0018ec10 - 0018ec40 to Store targeting/executing state, call 18e07c
- 22:53, 14 February 2015 Choto talk contribs moved page 0018114c - 001811f4 to Get Menu ID based on mount, moveable/actable
- 22:42, 14 February 2015 Choto talk contribs moved page 00180e00 - 00180f3c to Store some ENTD Data(War Trophy, gil), party level calculation
- 22:23, 14 February 2015 Choto talk contribs moved page 0017a7bc - 0017a8bc to Another targeting routine
- 22:19, 14 February 2015 Choto talk contribs moved page 0017a6dc - 0017a7b8 to Set target state for all units panels
- 22:07, 14 February 2015 Choto talk contribs moved page 0017a64c - 0017a6d8 to Remove Selection state of all panels
- 22:04, 14 February 2015 Choto talk contribs moved page 0017a5bc - 0017a648 to Set all panels targeted if targetable
- 22:01, 14 February 2015 Choto talk contribs moved page 0017a518 - 0017a5b8 to Set targeting for weapon attack 2
- 21:40, 14 February 2015 Choto talk contribs moved page 00080fec - 000810a0 to Activate numerical sprite data?
- 21:29, 14 February 2015 Choto talk contribs moved page 0007aecc - 0007af04 to Call store screen offsets to GTE
- 21:22, 14 February 2015 Choto talk contribs moved page 0007ae48 - 0007aec8 to Initialize item sprite display
- 21:20, 14 February 2015 Choto talk contribs moved page 0007adb4 - 0007ae44 to Initialize Status bubble sprite displays
- 21:17, 14 February 2015 Choto talk contribs moved page 0007ad08 - 0007adb0 to Initialize RGB and some more stuff
- 21:14, 14 February 2015 Choto talk contribs moved page 0007acac - 0007ad04 to Initialize WEP1 sprite RGB
- 20:46, 14 February 2015 Choto talk contribs moved page 0007abd0 - 0007ac5c to Initialize some display data
- 19:17, 14 February 2015 Choto talk contribs moved page 0007a774 - 0007a7b4 to Count number of WEP sheets loaded?
- 19:12, 14 February 2015 Choto talk contribs moved page 0007a4f4 - 0007a5cc to Some thing wtih check if chocobo is on panel
- 19:09, 14 February 2015 Choto talk contribs moved page 0007a3f8 - 0007a4f0 to Get misc data of unit that matches register inputs that isn't crystal/treasure
- 19:03, 14 February 2015 Choto talk contribs moved page 0007a25c - 0007a2b4 to Get Misc Data of unit that matches register inputs
- 02:02, 14 February 2015 Choto talk contribs moved page 0017925c - 001792a0 to Clear Some stuff for Untargetable Terrain
- 01:08, 14 February 2015 Choto talk contribs moved page 00181b94 - 00181cb4 to Item Ability Loading
- 00:53, 14 February 2015 Choto talk contribs moved page Math skill ability loading routine to Call Math Skill Ability Loading Routine
- 00:49, 14 February 2015 Choto talk contribs moved page 00181f14 - 00181f34 to Math skill ability loading routine
- 00:42, 14 February 2015 Choto talk contribs moved page 00182788 - 001827b0 to Call ??? Skillset Loading
- 00:40, 14 February 2015 Choto talk contribs moved page 001827b4 - 001827ec to ??? Skillset Loading