Move log
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Below is a list of all page moves.
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 12:52, 25 May 2015 Choto talk contribs moved page 0019971c - 001998c4 to Check for good units to target (based on distance,status,coordinate)
- 12:05, 25 May 2015 Choto talk contribs moved page 00072b50 - 00072bec to Range 1 Ability Used
- 13:58, 24 May 2015 Choto talk contribs moved page 00197e60 - 00197f10 to Chose Move from Move List?
- 13:27, 24 May 2015 Choto talk contribs moved page 00197f14 - 00197ff0 to Auto Battle Handling
- 01:55, 14 May 2015 Choto talk contribs moved page Item Previews to Previews?
- 12:39, 22 March 2015 Choto talk contribs moved page Move/Act/Wait menu Idle routine to Move/Act/Wait menu loading routine
- 21:24, 5 March 2015 Choto talk contribs moved page 0008526c - 00085a14 to Load WEP graphic from WEP1 Sheet
- 16:16, 22 February 2015 Choto talk contribs moved page 00199c88 - 00199d1c to Get number of clockticks till able to revive dead unit
- 16:09, 22 February 2015 Choto talk contribs moved page 00199d20 - 00199ec4 to Store hardcoded AI stuff (blood suck, frog, berserk abilities)
- 15:41, 22 February 2015 Choto talk contribs moved page 0019af18 - 0019b308 to AI ability use control routine
- 15:26, 22 February 2015 Choto talk contribs moved page 0019cb94 - 0019cd98 to Some height/Map coordinate calculation for all units
- 15:08, 22 February 2015 Choto talk contribs moved page 0019d218 - 0019d290 to See if any units are on target panel
- 14:58, 22 February 2015 Choto talk contribs moved page 0018ea98 - 0018eb4c to Add price of item / 4 to total gil
- 14:28, 22 February 2015 Choto talk contribs moved page 0018e5e4 - 0018e624 to Transfer Considered Action Data to AI
- 04:26, 22 February 2015 Choto talk contribs moved page 0018ee68 - 0018ee9c to Store 8019837c if not reacting?
- 04:20, 22 February 2015 Choto talk contribs moved page 0018f2b0 - 0018f4c4 to Map Max X,Y, targetable panel checks
- 21:40, 21 February 2015 Choto talk contribs moved page 0018ef2c - 0018f034 to 0018ef34 - 0018f034
- 03:09, 20 February 2015 Choto talk contribs moved page 00198d80 - 00198dec to Check for 0x00 status
- 13:13, 19 February 2015 Choto talk contribs moved page 0019d37c - 0019db7c to AI End of turn, in between turn, etc.
- 13:07, 19 February 2015 Choto talk contribs moved page Get unit that matches coordinates to AI Act phase handling (in between turn, end of turn, etc.)
- 13:01, 19 February 2015 Choto talk contribs moved page 0019d294 - 0019d304 to Get unit that matches coordinates
- 12:52, 19 February 2015 Choto talk contribs moved page 0019b754 - 0019b7b4 to See if elemental ability can be used
- 01:15, 18 February 2015 Choto talk contribs moved page 0019dcac - 0019dcb8 to Store Skillset = 0
- 01:13, 18 February 2015 Choto talk contribs moved page 0019dcbc - 0019dd88 to Call AI Ability Processing
- 01:03, 18 February 2015 Choto talk contribs moved page 0019f258 - 0019f2a0 to Store units coordinates
- 00:57, 18 February 2015 Choto talk contribs moved page 0019f15c - 0019f254 to Status/CT based decision
- 00:49, 18 February 2015 Choto talk contribs moved page 0019f0d8 - 0019f158 to See if ability should be used based on CT
- 00:32, 18 February 2015 Choto talk contribs moved page 0019f01c - 0019f0d4 to Set unit untargetable based on 19f0d8 routine
- 00:25, 18 February 2015 Choto talk contribs moved page 0019e540 - 0019e5d4 to See if any unit decided to use an ability
- 00:11, 18 February 2015 Choto talk contribs moved page 0019e5d8 - 0019ef20 to AI Abiltiy Use Decisions
- 01:46, 16 February 2015 Choto talk contribs moved page 00197ff4 - 001982d4 to Choose Target and Set a bunch of stuff
- 01:42, 16 February 2015 Choto talk contribs moved page 00197d0c - 00197e5c to Find which units are active?
- 01:33, 16 February 2015 Choto talk contribs moved page 00197c68 - 00197d08 to Checks map max X and Y
- 01:29, 16 February 2015 Choto talk contribs moved page 0019795c - 00197b28 to Range Calculation?
- 00:47, 16 February 2015 Choto talk contribs moved page 0019638c - 00196898 to Map movement decision/data setting
- 00:15, 16 February 2015 Choto talk contribs moved page 001962a0 - 00196308 to Get Longest Range Ability or Move
- 23:54, 15 February 2015 Choto talk contribs moved page 00195f6c - 00195f88 to Initialize some AI Data (mount, base hit %)
- 22:59, 14 February 2015 Choto talk contribs moved page Some status hardcoding to Post Ability Hardcoding?
- 22:58, 14 February 2015 Choto talk contribs moved page 0018ec10 - 0018ec40 to Store targeting/executing state, call 18e07c
- 22:53, 14 February 2015 Choto talk contribs moved page 0018114c - 001811f4 to Get Menu ID based on mount, moveable/actable
- 22:42, 14 February 2015 Choto talk contribs moved page 00180e00 - 00180f3c to Store some ENTD Data(War Trophy, gil), party level calculation
- 22:23, 14 February 2015 Choto talk contribs moved page 0017a7bc - 0017a8bc to Another targeting routine
- 22:19, 14 February 2015 Choto talk contribs moved page 0017a6dc - 0017a7b8 to Set target state for all units panels
- 22:07, 14 February 2015 Choto talk contribs moved page 0017a64c - 0017a6d8 to Remove Selection state of all panels
- 22:04, 14 February 2015 Choto talk contribs moved page 0017a5bc - 0017a648 to Set all panels targeted if targetable
- 22:01, 14 February 2015 Choto talk contribs moved page 0017a518 - 0017a5b8 to Set targeting for weapon attack 2
- 21:40, 14 February 2015 Choto talk contribs moved page 00080fec - 000810a0 to Activate numerical sprite data?
- 21:29, 14 February 2015 Choto talk contribs moved page 0007aecc - 0007af04 to Call store screen offsets to GTE
- 21:22, 14 February 2015 Choto talk contribs moved page 0007ae48 - 0007aec8 to Initialize item sprite display
- 21:20, 14 February 2015 Choto talk contribs moved page 0007adb4 - 0007ae44 to Initialize Status bubble sprite displays