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- 16:48, 29 November 2016 diff hist +1,733 N 0x13bb70 Created page with " # ROUTINE: ? 0x13bb70 # Parameters: # r4 = (p1) ? (Example: 0x20000) 8013bb70: 27bdffe8 addiu r29,r29,-0x0018 8013bb74: afb00010 sw r16,0x0010(r29) 8..."
- 16:47, 29 November 2016 diff hist +2,446 N ? 0x13b644 Created page with " # ROUTINE: ? 0x13b644 # Parameters: # r4 = (p1) ? # r5 = (p2) ? 8013b644: 27bdffe0 addiu r29,r29,-0x0020 8013b648: afb00010 sw r16,0x0010(r..."
- 16:47, 29 November 2016 diff hist +5,871 N 0x138174 Created page with " 80138174: 27bdffc0 addiu r29,r29,-0x0040 80138178: afb00020 sw r16,0x0020(r29) 8013817c: 00808021 addu r16,r4,r0 80138180: afb40030 sw r20,0x0030(r29) 80138184: 00a0a021 ..."
- 16:47, 29 November 2016 diff hist +2,167 N 0x138094 Created page with " # ROUTINE ? 0x138094 # This routine seems to determine whether the simple selection menu was exited. # Returns: # r2 = 1 if menu was exited, 0 otherwise? 80..."
- 16:47, 29 November 2016 diff hist +3,349 N 0x12f04c Created page with " # ROUTINE: ? 0x12f04c # Handles displaying some things? Includes select action? # Parameters: # r4 = (p1) ? 8012f04c: 3c028001 lui r2,0x8001 8012f0..."
- 16:47, 29 November 2016 diff hist +1,707 N 0x8e17c Created page with " # ROUTINE: ? 0x8e17c # No parameters. # Returns: # r2 = ? true/false value 0008e17c: 3c03800a lui r3,0x800a 0008e180: 8c631c48 lw r3,0x1c48(r3) ..."
- 16:46, 29 November 2016 diff hist +2,499 N SYS LoadImage Created page with " 80024740: 27bdffe0 addiu r29,r29,-0x0020 80024744: 00804021 addu r8,r4,r0 80024748: afb00018 sw r16,0x0018(r29) 8002474c: 00a08021 addu r16,r5,r0 80024750: 3c038003 lui r..."
- 16:45, 29 November 2016 diff hist +2,499 N SYS Manip Image Inner Created page with " 80024740: 27bdffe0 addiu r29,r29,-0x0020 80024744: 00804021 addu r8,r4,r0 80024748: afb00018 sw r16,0x0018(r29) 8002474c: 00a08021 addu r16,r5,r0 80024750: 3c038003 lui r..."
- 16:45, 29 November 2016 diff hist +680 Routine Locations
- 16:30, 29 November 2016 diff hist +5 Return Global Pointer current
- 16:30, 29 November 2016 diff hist +15 Store Menu Parameters current
- 16:29, 29 November 2016 diff hist +149 N Return Global Pointer Created page with "# ROUTINE: RETURN GLOBAL POINTER ($gp) 8014cbb4: 03801021 addu r2,r28,r0 # return $gp 8014cbb8: 03e00008 jr r31 8014cbbc: 00000000 nop"
- 16:29, 29 November 2016 diff hist +712 N Store Menu Parameters Created page with "# ROUTINE: STORE MENU PARAMETERS # Parameters: # r4 = (p1) Menu block entry ID # r5 = (p2) Value to store at offset 0 # r6 = (p3) Value t..."
- 16:29, 29 November 2016 diff hist +1,874 N Display Triangle Selection Menu Created page with " # ROUTINE: DISPLAY TRIANGLE SELECTION MENU # This routine gets called when hitting the Triangle button on the map, bringing up the selection menu. # This entire routi..."
- 16:29, 29 November 2016 diff hist +9,543 N Display Simple Selection Menu Created page with " # ROUTINE: DISPLAY SIMPLE SELECTION MENU # This routine displays the simple selection menu that contains only one column per row and shows "Menu" in the top left. # N..."
- 16:28, 29 November 2016 diff hist +13,159 N Handle Menu Action Created page with " # ROUTINE: HANDLE MENU ACTION # Handles taking a menu action? # Parameters: # r4 = (p1) Struct data for menu (Example values: 0x80166d68, 0x801c38a..."
- 16:28, 29 November 2016 diff hist +260 Routine Locations
- 21:40, 26 November 2016 diff hist +1 Display Height
- 04:13, 24 November 2016 diff hist +1 Display Height
- 03:58, 24 November 2016 diff hist +4,725 N Store Selected Tile Data Created page with " # ROUTINE: STORE SELECTED TILE DATA # Stores selected tile data into global variable locations, e.g. *0x8014d02c = Tile type ID # No parameters. # No return value...." current
- 03:54, 24 November 2016 diff hist +1,016 N Store Selected Tile Coordinates Created page with " # ROUTINE: STORE SELECTED TILE COORDINATES # Stores the selected tile coordinates as halfwords (2 byte values) to the specified buffer, in the order [(X Coordinate), (Hi..." current
- 03:53, 24 November 2016 diff hist +954 N Copy Bytes (0x14bf54) Created page with " # ROUTINE: COPY BYTES (0x14bf54) # This routine copies data byte by byte from a source pointer to a destination pointer, using a specified size as number of bytes to cop..." current
- 03:07, 24 November 2016 diff hist +26,638 N Display Related (0x7af44) Created page with " # ROUTINE: DISPLAY RELATED? 0x7af44 # Parameters: # r4 = (display) Display Pointer (Example: Misc Unit Data + 0x3fa; Numerical Display Data 3 Pointer) # ..."
- 01:55, 24 November 2016 diff hist +7,003 Image loading setup (0x14a834)
- 01:54, 24 November 2016 diff hist +2,361 N Image Loading Setup (0x14a5e8) Created page with " # ROUTINE: Image loading setup (0x14a5e8) # Parameters: # r4 = (Display Data Pointer) Reference to struct for image display: 52 bytes 0014a5e8: 27bdffe8 addiu ..."
- 01:53, 24 November 2016 diff hist -118 Height Number Display Setup current
- 01:49, 24 November 2016 diff hist +108 Display Height
- 01:48, 24 November 2016 diff hist +14,921 N Height Number Display Setup Created page with " # ROUTINE: HEIGHT NUMBER DISPLAY SETUP # This routine updates the height number (and depth?) that is (later) displayed in the top-right of the battle screen. # Parame..."
- 01:45, 24 November 2016 diff hist +11,836 N Display Height Created page with " # ROUTINE: DISPLAY HEIGHT? (0x134438) # This routine loads the height number for display... # No parameters. # No return value. 00134438: 27bdfec0 addiu r29,r2..."
- 01:40, 24 November 2016 diff hist +367 Routine Locations
- 23:19, 23 November 2016 diff hist +4,168 Data/Table Locations
- 05:07, 16 November 2016 diff hist +38 Background Tile Color For Targeting/Movement
- 05:02, 16 November 2016 diff hist +152,487 N Background Tile Color For Targeting/Movement Created page with " # ROUTINE: BACKGROUND TILE COLOR FOR TARGETING/MOVEMENT? 0xe840c 000e840c: 27bdfeb8 addiu r29,r29,-0x0148 000e8410: afb60138 sw r22,0x0138(r29) 000e8414: 0080b021 addu..."
- 04:57, 16 November 2016 diff hist +1 Background Tile Color For Targeting/Movement (Partial Tiles)
- 04:56, 16 November 2016 diff hist +74,348 N Background Tile Color For Targeting/Movement (Partial Tiles) Created page with " # ROUTINE: BACKGROUND TILE COLOR FOR TARGETING/MOVEMENT? (PARTIAL TILES?) 0xec718 # Seems to affect whether a panel turns yellow when the target tile of an ability is se..."
- 04:48, 16 November 2016 diff hist +8,660 N Set Tile Background Color (Partial Tiles) Created page with " # ROUTINE: SET TILE BACKGROUND COLOR? (PARTIAL TILES?) 0x12cc54 # Observations of register values: # Parameters: # r4 = ? 0x80056b18, 0x80057118 (a..." current
- 04:46, 16 November 2016 diff hist +11,210 N Set Tile Background Color Created page with " # ROUTINE: SET TILE BACKGROUND COLOR? (0x12cf44) # Parameters: # r4 = ? # r5 = ? # r6 = ? 0012cf44: 27bdffc0 addiu r29,r29,-0x004..."
- 04:43, 16 November 2016 diff hist +1,381 N Get Source Unit Misc Data Pointer Created page with " # ROUTINE: GET SOURCE UNIT MISC DATA POINTER # No parameters. # Returns: # r2 = [Unit misc data pointer] of Source unit, or null if non-existent ..." current
- 04:41, 16 November 2016 diff hist 0 Routine Locations
- 04:40, 16 November 2016 diff hist +4,165 N Select Target Tile Created page with " # ROUTINE: SELECT TARGET TILE # This routine selects the tile that the cursor is over as the target of the ability being used. # No parameters. # Returns: ..."
- 04:20, 16 November 2016 diff hist +387 Routine Locations
- 20:10, 6 November 2016 diff hist +2 Has Status Effect (For Status Window) current
- 04:45, 6 November 2016 diff hist 0 Data/Table Locations Corrected the order of elements (0x80 = fire, 0x01 = dark)
- 22:24, 3 November 2016 diff hist 0 m Get Tile Data Pointer
- 02:56, 2 November 2016 diff hist +1,989 N Has Status Effect (For Status Window) Created page with " # ROUTINE: HAS STATUS EFFECT (FOR STATUS WINDOW) # Determines if the specified unit has at least one status effect. # Return value of this routine determines ..."
- 02:55, 2 November 2016 diff hist +5,164 N Find Next Text Character Created page with " # ROUTINE: FIND NEXT TEXT CHARACTER # Finds the next character of an FFT text string. Takes jumping into account (0xF0 - 0xF3)? # Parameters: # r..." current
- 02:54, 2 November 2016 diff hist +1,623 N Get Inner Text Created page with " # ROUTINE: GET INNER TEXT # Splits the input text on a sentinel value for inner text (0xFE or 0xFF), and returns a pointer to the inner text with the specified index..." current
- 02:53, 2 November 2016 diff hist +1,369 N Display Menu Text Entry Created page with " # ROUTINE: DISPLAY MENU TEXT ENTRY # Parameters: # r4 = [Combined Text Index] for lookup # 16-bit value: # (Upper 5 bits..." current
- 02:52, 2 November 2016 diff hist +1,493 N Display Menu Text Entry (Possibly Unused) Created page with " # ROUTINE: DISPLAY MENU TEXT ENTRY (UNUSED?) # Parameters: # r4 = [Combined Text Index] for lookup # 16-bit value: # (Up..."
- 02:51, 2 November 2016 diff hist +1,363 N Display Specific Menu Text Created page with " # ROUTINE: DISPLAY SPECIFIC MENU TEXT # Parameters: # r4 = [Parameter 1]; Pointer; Used as Parameter 2 in Routine 0x14bd88 # Sometimes var..." current