Move log
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Below is a list of all page moves.
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 14:53, 6 August 2020 Xifanie talk contribs moved page Event Instruction 18 to Effect
- 14:53, 6 August 2020 Xifanie talk contribs moved page Event Instruction 16 to Pause
- 14:52, 6 August 2020 Xifanie talk contribs moved page Event Instruction 13 to ChangeMapBeta
- 14:52, 6 August 2020 Xifanie talk contribs moved page Event Instruction 11 to UnitAnim
- 14:51, 6 August 2020 Xifanie talk contribs moved page Event Instruction 10 to DisplayMessage
- 07:39, 29 April 2020 Raijinili talk contribs moved page Phoenix down on undead to Phoenix Down on Undead (Ugh why would I not fix that.)
- 07:38, 29 April 2020 Raijinili talk contribs moved page Pheonix down on undead to Phoenix down on undead (Typo)
- 04:41, 29 April 2020 Raijinili talk contribs moved page 60 Dmg ((MA+Y)/2*MA) 6.25 Status to 60 Dmg ((MA+Y)/2*MA) Status (Not 6.25%, but 19%)
- 01:19, 29 April 2020 Raijinili talk contribs moved page 22 to 22 Hit (100%) Status (Reflecting FFTPatcher's desc.)
- 04:06, 2 September 2019 Raijinili talk contribs moved page Chance of Critical Hit to Change chance of Critical Hit (Descriptiver. Old title sounds like a mechanics or description page.)
- 04:04, 2 September 2019 Raijinili talk contribs moved page Axe and Flail Formula to Axe and Flail Formula Adds PA*WP (Descriptiver.)
- 20:05, 16 March 2019 Choto talk contribs moved page 0012b354 - 0012b3fc to 0012b354 - 0012b3fc: Accumulate unlocked jobs into one word
- 13:32, 8 October 2018 Xjamxx talk contribs moved page 001c3ecc - 001c33c0 to 001c3ecc - 001c3f40 (When created index, the range was not right, so prevent a forgotten file, rename to where it belongs.)
- 22:31, 9 May 2017 Dokurider talk contribs moved page AI Ability CT Usage (0019693c) to AI Post Action Movement Decision Routine (0019693c) (Better title to reflect what this routine really does)
- 01:57, 9 March 2017 Dokurider talk contribs moved page Find Highest Target Priority in Ability Range (0019bf2c - 0019c208 to Find Highest Target Priority in Ability Range (0019bf2c) (Renaming and adding new documentation)
- 01:56, 9 March 2017 Dokurider talk contribs moved page 0019bf2c - 0019c208 to Find Highest Target Priority in Ability Range (0019bf2c - 0019c208
- 01:56, 9 March 2017 Dokurider talk contribs moved page 0019bf2c - 0019c208 to Find Highest Target Priority in Ability Range (0019bf2c - 0019c208
- 01:55, 9 March 2017 Dokurider talk contribs moved page 00196e20 - 00196ef0 to Set Highest Target Priority (00196e20) (Renaming and adding new documentation)
- 01:49, 9 March 2017 Dokurider talk contribs moved page 0019c280 - 0019c3d0 to Start searching for Highest Target Priority (0019c280) (Renaming and adding new documentation)
- 01:45, 9 March 2017 Dokurider talk contribs moved page 00196db0 - 00196e1c to Compare Target Priority and Hit Rate (00196db0) (Renaming and adding new documentation)
- 01:42, 9 March 2017 Dokurider talk contribs moved page 00196fc4 - 001970b8 to Compare Set Highest Unit Target Priority (00196fc4) (Renaming and adding new documentation)
- 01:38, 9 March 2017 Dokurider talk contribs moved page 00196ef4 - 00196fc0 to Check if map allows use and find Highest Target (00196ef4) (Renaming and adding new documentation)
- 01:33, 9 March 2017 Dokurider talk contribs moved page 0019d308 - 0019d378 to Check Set Highest Unit Priority (0019d308) (Renaming and adding new documentation)
- 01:30, 9 March 2017 Dokurider talk contribs moved page 0019c8ec - 0019cb90 to Check if Linear Ability hits anything (0019c8ec) (Renaming and adding new documentation)
- 01:27, 9 March 2017 Dokurider talk contribs moved page 0019b4f4 - 0019b6ac to AI Depth Elemental Monster Skill Use Check (0019b4f4) (Renaming and adding new documentation)
- 01:24, 9 March 2017 Dokurider talk contribs moved page 0019b7b8 - 0019bb1c to AI Targeting Matrix Analysis (0019b7b8) (Renaming and adding new documentation)
- 01:21, 9 March 2017 Dokurider talk contribs moved page 001999c8 - 00199b94 to AI Target Priority Super Routine (001999c8) (Renaming and adding new documentation)
- 01:15, 9 March 2017 Dokurider talk contribs moved page 0019cd9c - 0019d214 to AI Target Unit for Direct vs Arc Attack (0019cd9c) (Renaming and adding new documentation)
- 01:12, 9 March 2017 Dokurider talk contribs moved page 0019bb20 - 0019bbb8 to AI Check if Unit is a Crystal/Treasure (0019bb20) (Renaming and adding new documentation)
- 01:04, 9 March 2017 Dokurider talk contribs moved page 00199498 - 001994f4 to Tranfer AI Ability Data and Set Defend flag (00199498) (Renaming and adding new documentation)
- 00:58, 9 March 2017 Dokurider talk contribs moved page 00196adc - 00196c88 to Check AI Target Type (00196adc) (Renaming and adding new documentation)
- 00:54, 9 March 2017 Dokurider talk contribs moved page 0019693c - 00196ad8 to AI Ability CT Usage (0019693c) (Renaming and adding new documentation)
- 00:50, 9 March 2017 Dokurider talk contribs moved page 0019b30c - 0019b4f0 to Check if any units are in range (0019b30c) (Renaming and adding new documentation)
- 00:47, 9 March 2017 Dokurider talk contribs moved page 00196908 - 00196938 to Get Positive Priority (00196908) (Renaming and adding new documentation)
- 00:45, 9 March 2017 Dokurider talk contribs moved page 0019689c - 00196904 to Find Positive Priority Target within 3 Range (0019689c) (Renaming and adding new documentation)
- 00:35, 9 March 2017 Dokurider talk contribs moved page 0019881c - 00198b00 to Evaluate Cancel Status Ability (0019881c) (Renaming and adding new documentation)
- 00:22, 9 March 2017 Dokurider talk contribs moved page 0019630c - 00196388 to Invert Target Priority (0019630c) (Renaming and adding new documentation)
- 00:16, 9 March 2017 Dokurider talk contribs moved page 00178ca4 - 00179200 to Find Tiles for the AI to move to (00178ca4) (Renaming and adding new documentation)
- 00:14, 9 March 2017 Dokurider talk contribs moved page Set current ability CT/status change to Set or Remove Charging (00195f8c)
- 00:10, 9 March 2017 Dokurider talk contribs moved page Set current ability CT/status change to Reset Highest Target Priority (Misnamed)
- 00:03, 9 March 2017 Dokurider talk contribs moved page 00176c10 - 00176c8c to Teleport Chances (Renaming and adding new documentation)
- 23:42, 8 March 2017 Dokurider talk contribs moved page 0019bbbc - 0019bf28 to Math Skill Targeting (Renaming and adding new documentation)
- 23:27, 8 March 2017 Dokurider talk contribs moved page AI Abiltiy Use Decisions to AI Ability Use Decisions (Spelling)
- 23:20, 8 March 2017 Dokurider talk contribs moved page 001970bc - 001971b4 to Randomly Transfer Data (Renaming and adding new documentation)
- 23:14, 8 March 2017 Dokurider talk contribs moved page Choose Target and Set a bunch of stuff to Fight for Life - Auto Battle (00197ff4) (Renaming and adding new documentation)
- 22:28, 8 March 2017 Dokurider talk contribs moved page 00198df0 - 00198e5c to Save Fading Life - Auto Battle (00198df0) (New Title and Documention)
- 22:03, 8 March 2017 Dokurider talk contribs moved page 001984ec - 00198818 to Protect Allies - Auto Battle (001984ec) (Naming and documentation)
- 21:31, 8 March 2017 Dokurider talk contribs moved page 00198b04 - 00198d7c to Find Peril Most Unit (00198b04) (Renaming and adding new documentation)
- 17:32, 30 May 2016 Choto talk contribs moved page Sunken State, Caution, Dragon Spirit, etc. usability to Sunken State, Caution, Dragon Spirit, counters, absorbs usability
- 14:26, 14 February 2016 Choto talk contribs moved page 00071ee8 - 000723d0 to Main Post Movement