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- 21:58, 11 August 2020 diff hist +62 Routine Locations
- 20:43, 11 August 2020 diff hist -6 Process Scenario Conditional
- 20:40, 11 August 2020 diff hist -9 Attack.Out Battle Event Conditionals
- 15:49, 6 August 2020 diff hist +3,819 BATTLE.BIN Routines
- 15:48, 6 August 2020 diff hist +5,880 Routine Locations
- 16:44, 5 August 2020 diff hist -4 Routine Locations
- 16:43, 5 August 2020 diff hist +896 SCUS 942.21 Routines
- 16:43, 5 August 2020 diff hist +52 Routine Locations →SCUS_942.21 RAM
- 16:26, 5 August 2020 diff hist +12 WLDCORE.BIN Routines
- 16:25, 5 August 2020 diff hist +14 Main Page
- 16:24, 5 August 2020 diff hist +69 REQUIRE.OUT
- 16:21, 5 August 2020 diff hist +236 N ATTACK.OUT ROUTINES Created page with "== ATTACK.OUT RAM == 001c3078 - 001c33a4: ? 0x1c3078 (Determines fieldable units) 001c33a8 - 001c33c0: Load Halfword (ATTACK.OUT) 001c34b4 - 001c3afc: Load Scen..."
- 16:21, 5 August 2020 diff hist +657 N OPEN.BIN Routines Created page with "== OPEN.BIN RAM == 000670f0 - 00067208: OPEN.BIN Main Routine 00067d84 - 00067e64: Button Input Related? (0x67d84) 00068268 - 00068380: Button Input Related? (..."
- 16:20, 5 August 2020 diff hist +81 Main Page →ASM Hacking
- 16:19, 5 August 2020 diff hist -98 SCUS 942.21 Routines
- 23:50, 4 August 2020 diff hist -1 Display Menu Text (WORLD.BIN)
- 23:48, 4 August 2020 diff hist +854 WORLD.BIN Routines
- 14:06, 23 July 2020 diff hist -53 Routine Locations
- 14:21, 1 July 2020 diff hist +6,593 N Handle Menu Action (WORLD.BIN) Created page with " # ROUTINE: HANDLE MENU ACTION (WORLD.BIN) # Handles taking a menu action. # This function is an analog to Handle Menu Action in BATTLE.BIN. # Param..." current
- 14:21, 1 July 2020 diff hist +4,185 N 0xebf8c Created page with " 800ebf8c: 3c028019 lui r2,0x8019 800ebf90: 8c426118 lw r2,0x6118(r2) # *0x80096118 800ebf94: 27bdffd8 addiu r29,r29,-0x0028 800ebf98: afb20018 sw r18..." current
- 14:21, 1 July 2020 diff hist +8,178 N Handle Formation Screen Triangle Menu Created page with " # ROUTINE: HANDLE FORMATION SCREEN TRIANGLE MENU # No parameters. 800ecf20: 27bdfec8 addiu r29,r29,-0x0138 800ecf24: afbf0130 sw r31,0x0130(r29) 800ecf28: afb50..." current
- 14:20, 1 July 2020 diff hist +611 N Get Menu Controller Input (WORLD.BIN) Created page with " # ROUTINE: Get Menu Controller Input (WORLD.BIN) # Parameters: # r4 = (p1) ? 800fda34: 3c028019 lui r2,0x8019 800fda38: 24425c34 addiu r2,r2,0x5c34..." current
- 14:19, 1 July 2020 diff hist +1,484 N Initialize Thread (WORLD.BIN) Created page with " # ROUTINE: INITIALIZE THREAD (WORLD.BIN) # This routine is an analog to Initialize Thread in BATTLE.BIN. # Parameters: # r4 = (threadID) Thread..." current
- 14:19, 1 July 2020 diff hist +668 N Mark Thread As Running (WORLD.BIN) Created page with " # ROUTINE: Mark Thread As Running (WORLD.BIN) # Analog to Mark Thread As Running in BATTLE.BIN. # Marks specified thread as in use. # Parameters:..." current
- 14:19, 1 July 2020 diff hist +639 N Mark Thread As Stopped (WORLD.BIN) Created page with " # ROUTINE: Mark Thread As Stopped (WORLD.BIN) # Analog to Mark Thread As Stopped in BATTLE.BIN. # Mark the specified thread as not in use. # Parame..." current
- 14:18, 1 July 2020 diff hist +845 N Get First Thread Parameter (WORLD.BIN) Created page with " # ROUTINE: GET FIRST THREAD PARAMETER (WORLD.BIN) # This routine is an analog to Get First Thread Parameter in BATTLE.BIN. # Returns: # r2 = Fi..." current
- 14:18, 1 July 2020 diff hist +848 N Get Second Thread Parameter (WORLD.BIN) Created page with " # ROUTINE: GET SECOND THREAD PARAMETER (WORLD.BIN) # This routine is an analog to Get Second Thread Parameter in BATTLE.BIN. # Returns: # r2 =..." current
- 14:17, 1 July 2020 diff hist +693 N Check Thread Running Status (WORLD.BIN) (0x100164) Created page with " # ROUTINE: CHECK THREAD RUNNING STATUS (WORLD.BIN) (0x100164) # Find whether or not thread is running / in use # This routine is an analog to Check Thread R..." current
- 14:17, 1 July 2020 diff hist +55 WORLD.BIN Routines
- 14:16, 1 July 2020 diff hist +11 Routine Locations
- 14:15, 1 July 2020 diff hist +8,707 N Handle Simple Selection Menu (WORLD.BIN) Created page with " # ROUTINE: Handle Simple Selection Menu (WORLD.BIN) (0x11241c) # Displays a simple selection menu that contains only one column per row. # This function is ra..." current
- 14:15, 1 July 2020 diff hist +20 Formation Screen Frame Processing current
- 14:14, 1 July 2020 diff hist +26,943 N Formation Screen Frame Processing Created page with " # ROUTINE: Formation Screen Frame Processing 801140bc: 27bdffe8 addiu r29,r29,-0x0018 801140c0: afbf0014 sw r31,0x0014(r29) 801140c4: afb00010 sw r16,0x0010(r29) 8011..."
- 14:13, 1 July 2020 diff hist +9,355 N Order Unit Menu Processing Created page with " # ROUTINE: Order Unit Menu Processing 801200f8: 3c028019 lui r2,0x8019 801200fc: 8042bae8 lb r2,-0x4518(r2) # setValue = *0x8018bae8 80120100: 27b..." current
- 14:13, 1 July 2020 diff hist +21,313 N Handle Dismiss Unit Menu Created page with " # ROUTINE: Handle Dismiss Unit Menu 80120344: 3c028019 lui r2,0x8019 80120348: 8442d768 lh r2,-0x2898(r2) # *0x8018d768 8012034c: 27bdffd0 addiu r..." current
- 14:12, 1 July 2020 diff hist +2,901 N Run Menu Thread (WORLD.BIN) Created page with " # ROUTINE: RUN MENU THREAD (WORLD.BIN) # Checks running status of thread with specified threadID. If not running, initalizes it with specified function pointer from..."
- 14:12, 1 July 2020 diff hist +1,326 N Dismiss unit (by formation index) (with checks) Created page with " 00120930: 27bdffe0 addiu r29,r29,0xffe0 00120934: 00801021 addu r2,r4,r0 00120938: afb10014 sw r17,0x0014(r29) 0012093c: 00028c00 sll r17,r2,0x10 00120940: 00112403 sra r..." current
- 14:11, 1 July 2020 diff hist +654 WORLD.BIN Routines
- 14:06, 1 July 2020 diff hist +962 Routine Locations
- 13:46, 1 July 2020 diff hist +34,319 N REQUIRE.OUT Post-battle Unit Changes Created page with " # ROUTINE: Post-battle Unit Changes # Calls Post-battle (0x1c4740) and then handles the unit join prompts. 801c6988: 27bdffa8 addiu r29,r29,-0x0058 801c698c:..."
- 13:46, 1 July 2020 diff hist +23,176 N REQUIRE.OUT Post-battle party full unit join selection Created page with " # ROUTINE: Post-battle party full unit join selection # Related to selecting which unit to remove from party when a unit is joining and the party is full 801c60a0..."
- 13:46, 1 July 2020 diff hist +2,774 N REQUIRE.OUT Get Free Party Slot Status Created page with " # ROUTINE: Get Free Party Slot Status # Parameters: # r4 = (unitIndex) Battle unit index # Returns: # r2 = 2, if unit is joining as G..."
- 13:45, 1 July 2020 diff hist +109 REQUIRE.OUT
- 13:44, 1 July 2020 diff hist +173 Routine Locations
- 13:34, 1 July 2020 diff hist +566 N Mark Thread As Stopped Created page with " # ROUTINE: Mark Thread As Stopped # Mark the specified thread as not in use. # Parameters: # r4 = (threadIndex) Specified thread index 8014c940:..." current
- 13:34, 1 July 2020 diff hist +595 N Mark Thread As Running Created page with " # ROUTINE: Mark Thread As Running # Marks specified thread as in use. # Parameters: # r4 = (threadIndex) Specified thread index 8014c924: 3c0280..." current
- 13:34, 1 July 2020 diff hist +46 BATTLE.BIN Routines
- 13:33, 1 July 2020 diff hist +97 Routine Locations
- 12:57, 1 July 2020 diff hist +8 WLDCORE.BIN Routines
- 12:55, 1 July 2020 diff hist +17,548 N 0x6aed0 Created page with " # ROUTINE: ? 0x6aed0 # Parameters: # r4 = (p1) Struct data # First 8 entries are 4-byte values, and final 3 are 1-byte values. #..."