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- 05:41, 23 April 2022 diff hist +1,325 InflictStatus Added in a second method for reviving a unit with full HP, since the first method has a minor unit animation issue.
- 04:53, 23 April 2022 diff hist +352 m Staging Data →Unknown: 0x8019FD65-0x8019FD79: Named an InflictStatus related section.
- 05:27, 20 April 2022 diff hist +368 InflictStatus →{92} {{IE_92}}: Added an ASM hack that should fix the code that fucks up Floating or Jumping units
- 06:14, 19 April 2022 diff hist +478 InflictStatus →{92} {{IE_92}}: Added a note about the Float bug, and a note about Glain's possible discovery of a Delay parameter.
- 21:46, 12 April 2022 diff hist +1 m Editing Status Effects In Events current
- 21:46, 12 April 2022 diff hist +369 m Editing Status Effects In Events
- 21:40, 12 April 2022 diff hist +33 m Editing Status Effects In Events
- 21:32, 12 April 2022 diff hist +3 m Editing Status Effects In Events
- 21:32, 12 April 2022 diff hist +2,022 Editing Status Effects In Events Added the explanation for editing the Extra Battle Stats.
- 02:57, 12 April 2022 diff hist -9 m Staging Data →Status Effect Data: 0x8019F9B4-0x8019FBC0
- 02:51, 12 April 2022 diff hist -47 m Staging Data →Unit Present? Write to or Load from the Extra Battle Stats?: 0x8019FD50-0x8019FD64
- 05:48, 11 April 2022 diff hist +335 m Staging Data →Unit Present? Write to or Load from the Extra Battle Stats?: 0x8019FD50-0x8019FD64
- 08:14, 10 April 2022 diff hist +97 m Staging Data →Status Effect Data: 0x8019F9B4-0x8019FBC0
- 19:18, 6 April 2022 diff hist +384 m Variables →Miscellaneous Bits: Marked the ones the Prep Menu uses
- 12:13, 5 April 2022 diff hist +406 m Data/Table Locations Added mention of the Extra Battle Stats location. Standardized all breakdowns of "ENTD flags"
- 12:00, 5 April 2022 diff hist +88 m Staging Data →Unit Present? Write to or Load from the Extra Battle Stats?: 0x8019FD50-0x8019FD64
- 11:58, 5 April 2022 diff hist +66 m Staging Data →Unit Present? Write to or Load from the Extra Battle Stats?: 0x8019FD50-0x8019FD64
- 11:56, 5 April 2022 diff hist +65 m Staging Data →Battle Stats 0x0005/0x01BA: 0x8019FD3B-0x8019FD4F
- 11:54, 5 April 2022 diff hist +188 Staging Data →Starting HP: 0x8019FD7A-0x8019FDA3
- 11:51, 5 April 2022 diff hist +151 Staging Data →Status Effect Data: 0x8019F9B4-0x8019FBC0
- 11:06, 5 April 2022 diff hist +428 m Staging Data →Related to unit on field?: 0x8019FD50-0x8019FD64
- 05:41, 5 April 2022 diff hist +42 m Editing Status Effects In Events
- 05:40, 5 April 2022 diff hist +198 m Battle Stats
- 05:38, 5 April 2022 diff hist +4,192 N Staging Data Created page with "The game stores a lot of copies of units' Battle Stat data in another location, and makes use of them for a variety of purposes. ==Status Effect Data: 0x8019..."
- 04:19, 5 April 2022 diff hist +94 m Battle Stats
- 02:48, 5 April 2022 diff hist +134 m Battle Stats
- 02:46, 5 April 2022 diff hist +20 m Editing Status Effects In Events
- 02:46, 5 April 2022 diff hist +6 m Editing Status Effects In Events
- 02:46, 5 April 2022 diff hist +3,519 N Editing Status Effects In Events Created page with "Adjusting units' status effects in events can be tricky. Typically, starting status effects aren't applied until the battle begins; however, the use of InflictStatus, or m..."
- 00:51, 5 April 2022 diff hist +10 m Battle Stats →Stats list: Changed "Auto-Status"
- 18:52, 4 April 2022 diff hist +55 m Battle Stats →Stats list: Added Number of times unit has been KO'd
- 04:18, 18 March 2022 diff hist +36 m Variables →Miscellaneous Words
- 04:16, 18 March 2022 diff hist +59 m Variables →Miscellaneous Words: Added the newly-discovered functionality of Var x54.
- 06:45, 9 March 2022 diff hist +234 ResetUnitCalculations →{15} {{IE_15}}
- 06:37, 9 March 2022 diff hist +13 m ResetUnitCalculations →{15} {{IE_15}}
- 06:35, 9 March 2022 diff hist +373 ResetUnitCalculations →{15} {{IE_15}}
- 16:23, 7 March 2022 diff hist -12 ButtonPress →{9F} {{IE_9F}} current
- 16:21, 7 March 2022 diff hist +4 Template:IE 9F ex current
- 16:21, 7 March 2022 diff hist +4 Template:IE 9F current
- 17:03, 5 February 2022 diff hist +26 m Variables
- 21:29, 30 January 2022 diff hist +21 m Variables →Facts (see 0x0092) [TLW]: Bonus Content
- 21:18, 22 January 2022 diff hist +25 m Variables I think I've figured out what var x52 is used for.
- 03:32, 10 January 2022 diff hist +46 m Random →{BF} {{IE_BF}} current
- 03:31, 10 January 2022 diff hist +10 m Random →Generating specific random number ranges
- 03:31, 10 January 2022 diff hist +10 m Random →Avoiding negative results
- 03:30, 10 January 2022 diff hist +70 m Random
- 18:54, 3 October 2021 diff hist +78 m Battle Stats →Stats list
- 03:49, 3 October 2021 diff hist +190 m Reveal →{4D} {{IE_4D}} current
- 19:53, 2 October 2021 diff hist +48 m Inventory →Parameters : Byte (hex) current
- 22:45, 30 September 2021 diff hist +15 m Variables →Miscellaneous Words