ResetPalette
Revision as of 04:55, 23 February 2021 by Xifanie (talk | contribs) (Xifanie moved page Event Instruction 97 to ResetPalette)
{97} ResetPalette
ResetPalette(xID,x00)
Resets the palette color of a unit to its original state.
See also: {11} UnitAnim ― {7F} EVTCHRPalette
Unit ID : Byte (hex)
ID of the unit specified in the ENTD.
x00 : Byte (hex)
This value is always set to x00 in the original game; it probably doesn't have a function.