T1 Low Mod Swing

From Final Fantasy Hacktics Wiki
Revision as of 08:59, 6 September 2022 by Talcall (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
84, forward
SetLayerPriority(11)
QueueSpriteAnim(01,04)
LoadFrameWait(56,04)
MoveBackward2()
LoadFrameWait(54,02)
LoadFrameWait(55,08)
WeaponSheatheCheck1(FE)
PlayAttackSound(00)
LoadFrameWait(57,02)
MoveForward2()
LoadFrameWait(59,02)
MoveForward1()
LoadFrameWait(5A,02)
PostGenericAttack()
PlayAttackSound(01)
LoadFrameWait(5B,0E)
LoadFrameWait(5B,02)
WeaponSheatheCheck2(FE)
LoadFrameWait(5A,04)
LoadFrameWait(59,02)
PauseAnimation()

85, back
QueueSpriteAnim(01,05)
SetLayerPriority(0B)
LoadFrameWait(87,04)
MoveBackward2()
LoadFrameWait(85,02)
LoadFrameWait(86,08)
WeaponSheatheCheck1(FE)
PlayAttackSound(00)
LoadFrameWait(88,02)
MoveForward2()
LoadFrameWait(8A,02)
MoveForward1()
LoadFrameWait(8B,02)
PostGenericAttack()
PlayAttackSound(01)
LoadFrameWait(8C,0E)
LoadFrameWait(8C,02)
WeaponSheatheCheck2(FE)
LoadFrameWait(8B,04)
LoadFrameWait(8A,02)
PauseAnimation()