Initialize Some Unit Data
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Initialize Some Unit Data 0005dfac: 340200ff ori r2,r0,0x00ff r2 = FF 0005dfb0: a08001b8 sb r0,0x01b8(r4) Store Unit's Auto-Battle Setting = 0 0005dfb4: a08001b9 sb r0,0x01b9(r4) Store Unit's Main Target ID? = 0 0005dfb8: a0800039 sb r0,0x0039(r4) Store Unit's CT = 0 0005dfbc: a0800186 sb r0,0x0186(r4) Store Unit's Active Turn Flag = 0 0005dfc0: a0800189 sb r0,0x0189(r4) Store Unit's Ability Outcome = 0 0005dfc4: a082015d sb r2,0x015d(r4) Store Unit's Spell CT? = 0 0005dfc8: a0800182 sb r0,0x0182(r4) Store Unit's Mount Info = 0 0005dfcc: 03e00008 jr r31 0005dfd0: a080015c sb r0,0x015c(r4) Store Unit's Number of Times KO'd = 0
Return Locations
0005a944: Initialize Unit's Job Data 0005a9e4: Unit Battle Initialization