Inflict Status

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Revision as of 20:25, 12 December 2010 by 72.12.102.3 (talk) (Created page with "This allows you to choose what status effect your ability will inflict on the target. If the damage formula only deals damage, your status effect infliction rate is 25%. You de...")
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This allows you to choose what status effect your ability will inflict on the target.

If the damage formula only deals damage, your status effect infliction rate is 25%. You determine the number of your status effect by viewing Inflict Statuses.

If the damage formula has only a variable hit chance, your status effect infliction rate is equal to that of the hit chance.

If the damage formula has a variable hit chance and variable damage, your status effect infliction rate is 25%.

If the damage formula is curative and inflicts a status effect, the status effect must be inflictable for cure to function. The only exception is Dragon Cure, which has a fixed amount of healing (contrary to what the damage formula says).

If a damage formula has NS, unless otherwise stated, you cannot inflict any status effects. (Although not stated in FFTPatcher, Formula 0C is also NS).

If the damage formula is 02, then the "status effect" inflicted is a spell. Observe that you can only pick from the first 256 spells (from 00 to FF--or from Cure to Holy Bracelet). To figure out the number of your spell, go to the items tab and click on the ice brand. This sword already uses formula 02 and thus already has a menu for selecting a spell, each of which is numbered.

If the damage formula says 100%, then if your status effect says all or nothing/cancel, it inflicts/cancels status effects for 100%, if it says separate, each status will be inflicted for 25%, and random will inflict one of the randomly chosen status effects for 100% (personal note--this last part needs harmonization with Zodiac's post).