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- 20:45, 12 December 2010 diff hist +802 Main Page
- 20:43, 12 December 2010 diff hist +309 N 100 to 20 Bonus Money per level Created page with "This cuts the normal 100 bonus money per level of each enemy to 20. <br>Original Formula: (Level*Number of Enemies)*100 <br>New Formula: (Level*Number of Enemies)*20 File: BAT..." current
- 20:43, 12 December 2010 diff hist +63 N X Created page with "Sets the x variable within the selected formula, if applicable."
- 20:43, 12 December 2010 diff hist +255 N Weapon Guard Innate all Created page with "Weapon Guard Innate all All units will activate weapon evasion, regardless of having Weapon Guard equipped. This activation does not interfere with standard reactions. ==BATTLE..."
- 20:43, 12 December 2010 diff hist +190 N Vertical Fixed Created page with "Effect Area and the targeted panel only allow a height of: (The user's current height - Vertical) to (The user's current height + Vertical) Example: Earth Slash, Ho..."
- 20:42, 12 December 2010 diff hist +64 N Unequip Created page with "An equipment is being removed by the means of stealing/breaking."
- 20:42, 12 December 2010 diff hist +48 N Undead Reverse Created page with "Calculate the opposite effects for undead units."
- 20:42, 12 December 2010 diff hist +184 N Transparent Lose 100% Hit Rate Created page with "Transparent units no longer have a 100% hit rate. File: BATTLE.BIN Offset: 0x11E4D0 Original: 0x10 New: 0x00 ''Credits to Razele'' See: ---- *ASM Hacking *[[Hex Hac..." current
- 20:42, 12 December 2010 diff hist +279 N Target Self Created page with "If checked, spells select user as a target. (Note, this does not mean the spell will affect the user; that is Hit Caster.) If unchecked, spells will not allow the selection..."
- 20:42, 12 December 2010 diff hist +980 N Status Effects Created page with "This allows you to directly edit the effect of status effects. What we can edit mostly without problems are the "cancel" and "cannot stack on top of" boxes. *Freeze CT * * ..." current
- 20:42, 12 December 2010 diff hist +134 N Soldier Office Can Rename Any Unit Created page with "~ File: WORLD.BIN Offset: 0x41205 Original: 0x11 New: 0x15 ''Credits to Razele'' See: ---- *ASM Hacking *Hex Hacking" current
- 20:42, 12 December 2010 diff hist +1,163 N Skill Sets Created page with "This allows you to change any skill set of any unit with the following exceptions: 1) You cannot give mime any skillset. You cannot add to, or replace the skills of samurai, ni..." current
- 20:42, 12 December 2010 diff hist +180 N Selling Items at 1/4 Price Created page with "Selling Items at 1/4 Price When in a Shop, the amount of money received from selling items is 1/4, originally 1/2 ==WORLD.BIN== ===0x0004374C=== 82100200 ---- *ASM Hacking" current
- 20:42, 12 December 2010 diff hist +246 N Rod formula becomes MA*WP Created page with "File: BATTLE.BIN ''Updated'' Offset: 0x11EB54 00000000 78520508 Offset: 0xED9EO 07000234 02006210 942D2290 D7160608 37002290 CE3822A0 20170608 00000000 ..."
- 20:42, 12 December 2010 diff hist +121 N Requires Materia Blade Created page with "If checked, requires materia blade to use the attack. If unchecked, one does not need a materia blade to use the attack."
- 20:42, 12 December 2010 diff hist +129 N Remove target's faith from spell damage calculations Created page with "File: BATTLE.BIN Offset: 0x1201F8 64000234 00000000 ''Credits to Nate'' See: ---- *ASM Hacking *Hex Hacking" current
- 20:42, 12 December 2010 diff hist +58 N Reflectable Created page with "Calculate targets to be hit via Reflect's bouncing effect."
- 20:42, 12 December 2010 diff hist +334 N Ranged Weapon Created page with "The ability ignores Range and Effect Area. Instead it uses the equipped weapon's range. The range is exactly the same as if you would use a normal attack. Problem is th..."
- 20:41, 12 December 2010 diff hist +75 N Random Hits Created page with "Target the biggest amount of units possible in the smallest targeting area."
- 20:41, 12 December 2010 diff hist +368 N RNG Created page with "The "Random" Number Generator RNG Location in ram: 0xA0009010 How to call the RNG routine: JAL 0x0002230C r1, r2, and r3 will be overwritten in the process. *r3 : will become..." current
- 20:41, 12 December 2010 diff hist +4,606 N Portrait Numbers Created page with "Portraits *Portrait - 00 - Ramza *Portrait - 01 - Ramza (Mercenary) *Portrait - 02 - Ramza (Heretic) *Portrait - 03 - Delita (Squire) *Portrait - 04 - Algus *Portrait - 05 - Ove..." current
- 20:41, 12 December 2010 diff hist +231 N Poaching Created page with "A monster is poached if your unit kills the monster and your unit has the secret hunt support ability. Contrary to what's written on FFTPatcher, the common poach occurs 87% of t..."
- 20:41, 12 December 2010 diff hist +317 N Offset Conversion Created page with "PSV = pSX savestate *PSV to RAM: Subtract 0x2B0 *PSV to BATTLE.BIN: Subtract 0x672B0 *PSV to SCUS_942.21: Subtract 0xFAB0 *RAM to PSV: Add 0x2B0 *RAM to BATTLE.BIN: Subtract ..."
- 20:41, 12 December 2010 diff hist +1,000 N Music Test Notes Created page with "Offset of compared text for sound test *PSX JP 0x80074520 *PSX US 0x80073FAC Offset of Ramza's name *PSX JP 0x801C6A94 *PSX US 0x801CD144 Input the code instead of Ramza's na..."
- 20:41, 12 December 2010 diff hist +93 N Move Find Item Created page with "Pending File: Offset: Original: New: See: ---- *ASM Hacking *Hex Hacking" current
- 20:41, 12 December 2010 diff hist +772 N Monster Skills Created page with "Fairly self-explanatory. Each monster can use up to 4 skills, 3 innate and 1 gained by the Monster Skill support ability. If a monster uses any skill (even a spell like Flare t..." current
- 20:41, 12 December 2010 diff hist +74 N Mimic Created page with "If checked, mimes can mimic this spell/skill. If unchecked, mimes cannot."
- 20:41, 12 December 2010 diff hist +102 N Maximum levelup Created page with "Maximum generated level with level + highest level in party FILE: '''SCUS_942.21''' '''0x0004E0B0'''" current
- 20:41, 12 December 2010 diff hist +498 N Maps/Texture Created page with "A map texture is simply a 256x1024 bitmap with 4 bits per pixel. Each byte stores two pixels, with the left-hand pixel being stored in the lower 4 bits. There is no other data in..." current
- 20:41, 12 December 2010 diff hist +4,101 N Map Order in Attack.out Created page with "Maps *Map - 00 - Blank Map (with invisible ledges) *Map - 01 - At the gate of Igros Castle *Map - 02 - Backgate of Lesalia Castle *Map - 03 - Murond Holy Place, Shrine Knight Fi..."
- 20:41, 12 December 2010 diff hist +163 N Magic Defense UP Created page with "Magic Defense UP innate all. File: BATTLE.BIN Offset: 0x11F336 Original: 0x40 New: 0x20 ''Credits to Razele'' See: ---- *ASM Hacking *Hex Hacking" current
- 20:40, 12 December 2010 diff hist +36 N MP Created page with "Modifies the MP value of the target."
- 20:40, 12 December 2010 diff hist +75 N Learn with JP Created page with "If this flag is turned off the ability cannot be purchased anymore with JP."
- 20:40, 12 December 2010 diff hist +926 N Jobs Created page with "Note: The job "Delita's Sis," which obviously refers to Teta, must have "Innate Status: Dead" to function properly in the vanilla Fort Zeakden sequence. The special jobs and ch..." current
- 20:40, 12 December 2010 diff hist +6,489 N Template:Items List Created page with "*00 : *01 : Dagger *02 : Mythril Knife *03 : Blind Knife *04 : Mage Masher *05 : Platina Dagger / Platinum Dagger *06 : Main Gauche *07 : Orichalcum / Orichalcum Dirk *08 : Assa..."
- 20:40, 12 December 2010 diff hist +4,627 N Item Attributes Created page with "PSX Version: 00 Default 01 +2 MA (Rune Sword) 02 Always: Protect (Save the Queen) 03 Absorb: Holy, Boost: Holy, Always: Haste (Excalibur) 04 Always: Shell (Ragnarok) 05 Alw..." current
- 20:40, 12 December 2010 diff hist +201 N Immortal immunity Created page with "Status effects with this flag do not affect immortal units. Dead is an exception; immortal flagged units can still die, they just can't receive dead as a status effect from anyt..." current
- 20:40, 12 December 2010 diff hist +1,077 N Inherent Support Abilities Limitations Created page with "The following are RAM offsets. <br>0x00122d6c 4b Chemist? <br>0x00122d74 4e Monk? <br>0x00122d78 da Throw Item <br>0x00122d79 01 Throw Item <br>0x00122d80 4e Monk? <br>0x00122d..."
- 20:40, 12 December 2010 diff hist +77 N Hit Allies Created page with "If checked: Ability can hit allies. If unchecked: Ability cannot hit allies."
- 20:40, 12 December 2010 diff hist +340 N Global C-Ev. Created page with "Global C-Ev Normally, class evasion only activates from the front. With this hack, 50% of C-Ev is calculated for the sides and 25% is calculated for the back. ==BATTLE.BIN== ==..."
- 20:37, 12 December 2010 diff hist +1,065 N FFTP Overview Created page with "FFTPatcher is an application made by melonhead that allows the user to make changes to the game mechanics in Final Fantasy Tactics. The application builds on the work done initi..."
- 20:37, 12 December 2010 diff hist +724 N Event Conditions Created page with "*0x0001 If Variable = Value [Variable ID],[Value] *0x0002 If Variable <= Value [Variable ID],[Value] *0x0003 If Variable >= Value [Variable ID],[Value] *0x0004 If Unit exists [Un..." current
- 20:36, 12 December 2010 diff hist +160 N Equip Change Created page with "Equip Change innate all. File: BATTLE.BIN Offset: 0x11A4DE Original: 0x40 New: 0x20 ''Credits to Razele'' See: ---- *ASM Hacking *Hex Hacking" current
- 20:36, 12 December 2010 diff hist +2,443 N ENTD Event Codes Created page with "This list was compiled by LastingDawn and [http://www.ffhacktics.com/forum/viewtopic.php?t=392&start=0&postdays=0&postorder=asc&highlight=join+event posted on the FFT Hacktics Fo..." current
- 20:36, 12 December 2010 diff hist +238 N Divide Bonus Money by 2 Created page with "Money gain after battle is divided by 2 Original amount is 100*(sum of defeated unit's levels) File: BATTLE.BIN Offset: 0x119EF4 Original: 80180300 New: 40180300 ''Credi..." current
- 20:36, 12 December 2010 diff hist +161 N Direct Created page with "If checked, the user's ranged attack will be blocked by obstacles (units or terrain). If unchecked, the user's ranged attack will not be inhibited by obstacles."
- 20:36, 12 December 2010 diff hist +208 N Defend Created page with "Defend innate for all jobs. File: BATTLE.BIN Offset: 0x11A4CA Original: 0x40 New: 0x20 Offset: 0x1324D2 Original: 0x62 New: 0x42 ''Credits to Razele'' See: ---- *[[..." current
- 20:35, 12 December 2010 diff hist +223 N Crossbow formula becomes WP*WP Created page with "File: BATTLE.BIN Offset: 0x11EB4C 00000000 71520508 Offset: 0xED9C4 0B000234 02006210 D0382290 D5160608 CE3822A0 20170608 00000000 ''Credits to Nate'' ..." current
- 20:35, 12 December 2010 diff hist +82 N Considers Magic Defense Up Created page with "The AI will factor in Magic Defense Up to calculate expected damage or hit chance."
- 20:35, 12 December 2010 diff hist +65 N Considers Defense Up Created page with "The AI factors in Defense Up in calculating hit chance or damage."