WaitValue
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{7E} WaitValue
WaitValue(xADDR,xVALU)
Waits until a given value has reached at least a certain amount before resuming.
Only ever used in the original game to resume after a certain amount of characters with {10} DisplayMessage/{51} ChangeDialog were printed.
See Also: {B0} ADD ― {B2} SUB ― {B4} MULT ― {B6} DIV ― {B8} MOD ― {B9} MODVar ― {BA} AND ― {BC} OR ― {BE} ZERO
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Immediate Value : Half-Word (hex)
Value that will be use along with the operand to change the address' value.