*Two-Digit JP*
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*Two-Digit JP* 00080d84: 00002821 addu r5,r0,r0 Section Counter = 0 00080d88: 2406fff9 addiu r6,r0,0xfff9 X Shift = -0x07 00080d8c: 2407ffe8 addiu r7,r0,0xffe8 Y Shift = -0x18 00080d90: 340200b4 ori r2,r0,0x00b4 00080d94: afa20010 sw r2,0x0010(r29) Store X Location = 0xb4 00080d98: 340200b8 ori r2,r0,0x00b8 00080d9c: afa20014 sw r2,0x0014(r29) Store Y Location = 0xb8 00080da0: 3402000c ori r2,r0,0x000c 00080da4: afa20018 sw r2,0x0018(r29) Store Image Width = 0x0c 00080da8: 34020009 ori r2,r0,0x0009 00080dac: afa2001c sw r2,0x001c(r29) Store Image Height = 0x09 00080db0: 0c01ed3b jal 0x0007b4ec Store Display Data 00080db4: afa00020 sw r0,0x0020(r29) Store Y Location Byte 2? = 0 00080db8: 02402021 addu r4,r18,r0 r4 = Load Numerical? Display Pointer 2 00080dbc: 00002821 addu r5,r0,r0 Section Counter = 0 00080dc0: 2406fff2 addiu r6,r0,0xfff2 X Shift = -0x0e 00080dc4: 2407ffe0 addiu r7,r0,0xffe0 Y Shift = -0x20 00080dc8: 34120030 ori r18,r0,0x0030 00080dcc: 34110008 ori r17,r0,0x0008 00080dd0: 8fa20028 lw r2,0x0028(r29) Load Number's 1's Digit 00080dd4: 34100010 ori r16,r0,0x0010 00080dd8: afb20014 sw r18,0x0014(r29) Store Y Location = 0x30 00080ddc: afb10018 sw r17,0x0018(r29) Store Image Width = 0x08 00080de0: afb0001c sw r16,0x001c(r29) Store Image Height = 0x10 00080de4: afa00020 sw r0,0x0020(r29) Store Y Location byte 2? = 0 00080de8: 000210c0 sll r2,r2,0x03 Number * 8 00080dec: 244200a8 addiu r2,r2,0x00a8 Number * 8 + 0xa8 00080df0: 00021400 sll r2,r2,0x10 00080df4: 00021403 sra r2,r2,0x10 00080df8: 0c01ed3b jal 0x0007b4ec Store Display Data 00080dfc: afa20010 sw r2,0x0010(r29) Store X Location = Number * 8 + 0xa8 00080e00: 02802021 addu r4,r20,r0 r4 = Load Numerical? Display Pointer 3 00080e04: 00002821 addu r5,r0,r0 Section Counter = 0 00080e08: 2406ffeb addiu r6,r0,0xffeb X Shift = -0x15 00080e0c: 8fa2002c lw r2,0x002c(r29) Load Number's 10's Digit 00080e10: 2407ffe0 addiu r7,r0,0xffe0 Y Shift = -0x20 00080e14: afb20014 sw r18,0x0014(r29) Store Y Location = 0x30 00080e18: afb10018 sw r17,0x0018(r29) Store Image Width = 0x08 00080e1c: afb0001c sw r16,0x001c(r29) Store Image Height = 0x10 00080e20: afa00020 sw r0,0x0020(r29) Store Y Location Byte 2? = 0 00080e24: 000210c0 sll r2,r2,0x03 Number * 8 00080e28: 244200a8 addiu r2,r2,0x00a8 Number * 8 + 0xa8 00080e2c: 00021400 sll r2,r2,0x10 00080e30: 00021403 sra r2,r2,0x10 00080e34: 080203bf j 0x00080efc 00080e38: afa20010 sw r2,0x0010(r29) Store X Location = Number * 8 + 0xa8