000f2134 - 000f2188
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# BATTLE.BIN: 0013e81c - 0013e870 000f2134: 27bdffe8 addiu r29,r29,0xffe8 000f2138: afbf0010 sw r31,0x0010(r29) 000f213c: 0c03bc6a jal 0x000ef1a8 # Get Script Variable (WORLD.BIN) 000f2140: 340401fc ori r4,r0,0x01fc 000f2144: 1440000d bne r2,r0,0x000f217c 000f2148: 34020002 ori r2,r0,0x0002 000f214c: 3c018015 lui r1,0x8015 000f2150: a42232be sh r2,0x32be(r1) 000f2154: 0c03be0b jal 0x000ef82c # Load File (0xef82c) 000f2158: 3404000d ori r4,r0,0x000d 000f215c: 0c03ffd4 jal 0x000fff50 # Switch To Next Thread (WORLD.BIN) 000f2160: 00000000 nop 000f2164: 0c070d2d jal 0x001c34b4 # Load Scenario Conditionals 000f2168: 00000000 nop 000f216c: 0c071ff9 jal 0x001c7fe4 # Call Find Formation Palette Index (ATTACK.OUT) 000f2170: 00000000 nop 000f2174: 0c072001 jal 0x001c8004 # Call Portrait loading routine (ATTACK.OUT) 000f2178: 00000000 nop 000f217c: 8fbf0010 lw r31,0x0010(r29) 000f2180: 27bd0018 addiu r29,r29,0x0018 000f2184: 03e00008 jr r31 000f2188: 00000000 nop