000f2134 - 000f2188

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< WORLD.BIN Routines

# BATTLE.BIN: 0013e81c - 0013e870

000f2134: 27bdffe8 addiu r29,r29,0xffe8
000f2138: afbf0010 sw r31,0x0010(r29)
000f213c: 0c03bc6a jal 0x000ef1a8       # Get Script Variable (WORLD.BIN)
000f2140: 340401fc ori r4,r0,0x01fc
000f2144: 1440000d bne r2,r0,0x000f217c
000f2148: 34020002 ori r2,r0,0x0002
000f214c: 3c018015 lui r1,0x8015
000f2150: a42232be sh r2,0x32be(r1)
000f2154: 0c03be0b jal 0x000ef82c       # Load File (0xef82c)
000f2158: 3404000d ori r4,r0,0x000d
000f215c: 0c03ffd4 jal 0x000fff50       # Switch To Next Thread (WORLD.BIN)
000f2160: 00000000 nop
000f2164: 0c070d2d jal 0x001c34b4       # Load Scenario Conditionals
000f2168: 00000000 nop
000f216c: 0c071ff9 jal 0x001c7fe4       # Call Find Formation Palette Index (ATTACK.OUT)
000f2170: 00000000 nop
000f2174: 0c072001 jal 0x001c8004       # Call Portrait loading routine (ATTACK.OUT)
000f2178: 00000000 nop
000f217c: 8fbf0010 lw r31,0x0010(r29)
000f2180: 27bd0018 addiu r29,r29,0x0018
000f2184: 03e00008 jr r31
000f2188: 00000000 nop