48 Heal (Z*10)
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[48] Healing = Z * 10 (with undead reversal) 0018a250: 3c038019 lui r3,0x8019 | 0018a254: 906338db lbu r3,0x38db(r3) |r3 = Current Ability used Item ID 0018a258: 27bdffe8 addiu r29,r29,-0x0018 | 0018a25c: afbf0010 sw r31,0x0010(r29) | 0018a260: 00031040 sll r2,r3,0x01 |Item ID * 2 0018a264: 00431021 addu r2,r2,r3 |Item ID * 3 0018a268: 3c018006 lui r1,0x8006 | 0018a26c: 00220821 addu r1,r1,r2 |r1 = 80060000 + ID * 3 (Item offset in secondary Data) 0018a270: 90233f99 lbu r3,0x3f99(r1) |r3 = Used Item Z value 0x80063f98 + 0x01 + used Item offset 0018a274: 00000000 nop | 0018a278: 00031080 sll r2,r3,0x02 |Z * 4 0018a27c: 00431021 addu r2,r2,r3 |Z * 5 0018a280: 3c038019 lui r3,0x8019 | 0018a284: 8c632d90 lw r3,0x2d90(r3) |r3 =Target Current Action (TCA) data pointer 0018a288: 00021040 sll r2,r2,0x01 |Z * 10 0018a28c: 0c061cd4 jal 0x00187350 |-->Undead_Reversal Switch HP damage to HP recovery if Target isn't undead / Else Nullify 0x80193860 0018a290: a4620004 sh r2,0x0004(r3) |Store Z *10 as TCA HP damage 0018a294: 8fbf0010 lw r31,0x0010(r29) 0018a298: 27bd0018 addiu r29,r29,0x0018 0018a29c: 03e00008 jr r31 0018a2a0: 00000000 nop
Return location
Battle.bin 0018b97c - Pre Formula Setup