Animation 0e
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000a6b76: 0002 LoadFrameWait(00,02) 000a6b78: 0008 LoadFrameWait(00,08) 000a6b7a: 0102 LoadFrameWait(01,02) 000a6b7c: 0204 LoadFrameWait(02,04) 000a6b7e: 050a LoadFrameWait(05,0a) 000a6b80: fff20208 QueueSpriteAnim(02,08) #queues effect animation 8 000a6b84: 0702 LoadFrameWait(07,02) 000a6b86: 0d02 LoadFrameWait(0d,02) 000a6b88: 0e0e LoadFrameWait(0e,0e) 000a6b8a: 0e02 LoadFrameWait(0e,02) 000a6b8c: ffd6fe WeaponSheathCheck2(-2) #repeat until damage disappears 000a6b8f: 0904 LoadFrameWait(09,04) 000a6b91: fffe EndAnimation()