Animation 0e

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000a6b76: 0002 LoadFrameWait(00,02)
000a6b78: 0008 LoadFrameWait(00,08)
000a6b7a: 0102 LoadFrameWait(01,02)
000a6b7c: 0204 LoadFrameWait(02,04)
000a6b7e: 050a LoadFrameWait(05,0a)
000a6b80: fff20208 QueueSpriteAnim(02,08)		#queues effect animation 8
000a6b84: 0702 LoadFrameWait(07,02)
000a6b86: 0d02 LoadFrameWait(0d,02)
000a6b88: 0e0e LoadFrameWait(0e,0e)
000a6b8a: 0e02 LoadFrameWait(0e,02)
000a6b8c: ffd6fe WeaponSheathCheck2(-2)		#repeat until damage disappears
000a6b8f: 0904 LoadFrameWait(09,04)
000a6b91: fffe EndAnimation()