CYOKO High Mod Beak
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Front High Beak LoadFrameWait(3E,04) MoveBackward2() LoadFrameWait(3E,04) MoveBackward2() LoadFrameWait(3F,0A) MoveForward2() LoadFrameWait(1D,02) MoveForward2() PostGenericAttack() PlaySound(94) #beak hit sound (looped from here) LoadFrameWait(19,02) MoveUnitFB(00) #hello and welcome to the department of redundancy department, LoadFrameWait(46,02) LoadFrameWait(45,04) MoveUnitFB(00) #I'm glad to see we all take our jobs very seriously. LoadFrameWait(47,02) LoadFrameWait(19,02) LoadFrameWait(3D,02) LoadFrameWait(3D,02) Wait(E9,01) #loops the last 0x17 bytes LoadFrameWait(02,08) PauseAnimation()
Back High Beak LoadFrameWait(49,04) MoveBackward2() LoadFrameWait(4A,04) MoveBackward2() LoadFrameWait(1E,0A) MoveForward2() LoadFrameWait(49,02) MoveForward2() PostGenericAttack() PlaySound(94) #beak hit sound (looped from here) LoadFrameWait(52,02) MoveUnitFB(02) LoadFrameWait(51,02) LoadFrameWait(50,04) MoveUnitFB(FE) LoadFrameWait(52,02) LoadFrameWait(1B,02) LoadFrameWait(49,02) LoadFrameWait(4D,02) Wait(E9,01) #loop last 0x17 bytes LoadFrameWait(04,08) PauseAnimation()