Item Attributes
PSX Version:
00 Default
01 +2 MA (Rune Sword)
02 Always: Protect (Save the Queen)
03 Absorb: Holy, Boost: Holy, Always: Haste (Excalibur)
04 Always: Shell (Ragnarok)
05 Always: Regen (Chaos Blade--observe that inflict petrify is Inflict Status 11)
06 Boost: Lightning (Thunder Rod)
07 Boost: Ice (Ice Rod)
08 Boost: Fire (Fire Rod)
09 +2 MA (Wizard Rod--this is redundant)
0A +1 MA (Wizard Staff--observe that white staff cancels death sentence 25% of the time off of attacks, it doesn't nullify it)
0B +2 PA, +1 MA (Mace of Zeus--observe that healing staff heals because it uses a different weapon formula)
0C +1 MA (C Bag--this is redundant)
OD Always: Regen (P Bag--this is redundant)
OE +1 SP (H Bag)
OF Absorb: Ice, Halve: Fire, Weak: Lightning (Ice Shield)
10 Absorb: Fire, Halve: Ice, Weak: Water (Fire Shield)
11 +1 MA (Aegis Shield--this is redundant)
12 Boost: Fire, Lightning, Ice (Kaiser Shield)
13 Halve: Fire, Lightning, Ice (Venetian Plate)
14 Null: Darkness, Sleep (Grand Helmet)
15 +1 PA (Headgear)
16 +1 MA (Triangle Hat--this is redundant)
17 +1 SP (Green Beret--this is redundant)
18 +2 PA (Twist Headband)
19 +1 MA (Holy Miter--this is redundant)
1A Null: Silence (Golden Hairpin)
1B +1 MA/SP (Flash Hat)
1C +2 SP, Null: Don't Move, Don't Act (Thief Hat)
1D Always: Reflect (Reflect Mail)
1E +1 PA, Null: Dead (Judo Outfit)
1F +2 PA (Power Sleeve--this is redundant)
20 Absorb: Earth, Boost: Earth (Earth Clothes)
21 +2 SP, Start: Transparent (Secret Clothes)
22 Null: Stop (Black Costume)
23 Null: Lightning (Rubber Costume)
24 +2 MA (Wizard Robe--this is redundant)
25 Absorb: Holy, Cancel: Dead (Chameleon Robe)
26 Halve: Lightning, Fire, Ice (White Robe--this is redundant)
27 Boost: Lightning, Fire, Ice (Black Robe--this is redundant)
28 Nothing (Light Robe...did the creators of FFT intend to give light robe a status effect but forget?)
29 +2 PA, +1 MA, Always: Protect/Shell (Robe of the Lords)
2A +1 Move (Battle Boots)
2B +1 Jump (Spiked Boots)
2C +1 Move/Jump (Germinas Boots)
2D Null: Lightning, Don't Move (Rubber Boots)
2E Always: Float (Feather Boots)
2F +1 Speed (Sprint Shoes--this is redundant)
30 +1 MA/Move (Red Shoes)
31 +1 PA (Power Wrist--this is redundant)
32 +2 PA/MA (Genji Gauntlet)
33 +2 MA (Magic Gauntlet--this is redundant)
34 +3 PA (Bracer)
35 Always: Reflect (Reflect Ring--this is redundant)
36 Null: Sleep, Death Sentence (Defense Ring)
37 Null: Berserk, Silence (Magic Ring)
38 +1 PA/MA/SP, Always: Undead, Null: Invite (Cursed Ring)
39 Null: Dead, Darkness, Start: Re-Raise (Angel Ring)
3A +1 PA/MA, Null: Slow (Diamond Armlet)
3B Null: Stop, Petrify (Jade Armlet)
3C Boost: All Elements, Null: Frog, Blood Suck, Undead, Poison (108 Gems)
3D Null: Confuse, Charm, Halve: Dark (N-Kai Armlet)
3E Null: Don't Move, Don't Act (Defense Armlet)
3F +1 MA (Wizard Mantle--this is redundant)
40 Start: Transparent (Vanish Mantle)
41 Always: Re-raise, Regen (Chantage)
42 Always: Float, Reflect (Cherche)
43 +1 MA, Always: Haste, Start: Transparent (Setiemson)
44 Always: Protect/Shell (Salty Rage)
45 Null: Undead, Darkness, Silence, Frog, Poison, Slow, Don't Act, Don't Move, Death Sentence (Cachusha)
46 Null: Dead, Petrify, Invite, Confusion, Blood Suck, Berserk, Stop, Charm, Sleep (Barette)
47 Null: 45+46 (Ribbon)
48 Always: Petrify (Stone Gun--note that you can't get the gun to inflict petrify on enemies because the only two safe formulas for guns are NS)
49 Always: Faith (Faith Rod)
4A-4F (Blank)
Total number of Blanks + Redundancies = 23
PSP Version:
50 Always: Haste (Moonblade)
51 +3 MA (Nirvana)
52 +4 MA (Dreamwalker)
53 +3 MA (Stardust Rod--this is redundant)
54 +4 MA (Crown Scepter--this is redundant)
55 Always: Protect/Shell (Durandal--this is redundant)
56 Halve: All Elements (Reverie Shield)
57 +2 SP, Null: Confuse, Berserk, Charm (Acacia Hat)
58 +3 MA, Null: Silence (Brass Coronet)
59 Always: Re-raise, Regen (Grand Armor--this is redundant)
5A Always: Re-raise, Regen, Protect, Shell (Onion Armor)
5B Cancel: Fire, Lightning, Wind, Dark, Halve: Water, Ice, Holy, Earth (Minerva Bustier)
5C +1 SP, Null: Petrify, Sleep, Poison (Mirage Vest)
5D Always: Re-raise, Regen (Brave Suit--this is redundant)
5E Halve: All Elements (Sage's Robe--this is redundant)
5F +2 Move (Gaius Caligulae)
60 +1 SP, Always: Haste (Brigand's Gloves)
61 45+46 (Onion Gloves--this is redundant)
62 +1 SP, Null: Slow, Stop, Don't Move (Empyral Armband)
63 +3 PA/MA, Always: Protect/Shell/Haste (Tynar Rouge)
64 Absorb: All Elements (Sage's Ring)
Total # of redundancies = 30