P41 SetDrawMode
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# ROUTINE: P41 SetDrawMode # Called by screen color change many times, but also by windows coming up... Load sprite # Parameters: # r4 = Primative address # r5 = DrawMode Privaleges: # 0: Drawing not allowed in display area # 1: Drawing allowed in display area # r6 = Dithering # 0: off # 1: on # r7 = TPAGE ID # SP1 = pointer to texture window (format RECT) 800254cc: 27bdffe0 addiu r29,r29,-0x0020 800254d0: afb00010 sw r16,0x0010(r29) 800254d4: 00808021 addu r16,r4,r0 800254d8: 00a02021 addu r4,r5,r0 800254dc: 34020002 ori r2,r0,0x0002 800254e0: 00c02821 addu r5,r6,r0 800254e4: afb10014 sw r17,0x0014(r29) 800254e8: 8fb10030 lw r17,0x0030(r29) 800254ec: 30e6ffff andi r6,r7,0xffff 800254f0: afbf0018 sw r31,0x0018(r29) 800254f4: 0c0095f2 jal 0x800257c8 000257c8 - 00025820 (DrawModePrivaleges, Dithering, Tpage ID) 800254f8: a2020003 sb r2,0x0003(r16) 800254fc: ae020004 sw r2,0x0004(r16) store drawmode 80025500: 0c009681 jal 0x80025a04 00025a04 - 00025a84 (Ptr to texture window) 80025504: 02202021 addu r4,r17,r0 80025508: ae020008 sw r2,0x0008(r16) 8002550c: 8fbf0018 lw r31,0x0018(r29) 80025510: 8fb10014 lw r17,0x0014(r29) 80025514: 8fb00010 lw r16,0x0010(r29) 80025518: 27bd0020 addiu r29,r29,0x0020 8002551c: 03e00008 jr r31 80025520: 00000000 nop