Set targets animation 1

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00068b54: 27bdffe8 addiu r29,r29,0xffe8
00068b58: 3084ffff andi r4,r4,0xffff
00068b5c: afbf0014 sw r31,0x0014(r29)
00068b60: 0c01e9b9 jal 0x0007a6e4
00068b64: afb00010 sw r16,0x0010(r29)
00068b68: 0c01e875 jal 0x0007a1d4			get misc data
00068b6c: 00408021 addu r16,r2,r0
00068b70: 00402021 addu r4,r2,r0
00068b74: 0c020e5e jal 0x00083978			set targets animation based on attack type
00068b78: 02002821 addu r5,r16,r0
00068b7c: 34020001 ori r2,r0,0x0001
00068b80: 8fbf0014 lw r31,0x0014(r29)
00068b84: 8fb00010 lw r16,0x0010(r29)
00068b88: 27bd0018 addiu r29,r29,0x0018
00068b8c: 03e00008 jr r31
00068b90: 00000000 nop

Return locations

Battle.bin
001a3270: 001a31a8 - 001a32e4	Effect text/transformation/animation display timing
001a3ea8: 001a3d30 - 001a3ffc
001a3ef4

< BATTLE.BIN Routines

< Call palette routine 7
Set targets animation 2 >