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3 April 2025
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05:42 | Unit Animations 16 changes history +11,285 [MrGudenheim (16×)] | |||
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05:42 (cur | prev) +7,537 MrGudenheim talk contribs →Complete Altima: fixed ids in table | ||||
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05:41 (cur | prev) +3,777 MrGudenheim talk contribs →Lucavi: fixed ids in table | ||||
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05:41 (cur | prev) +1,508 MrGudenheim talk contribs →Chocobo: fixed ids in table | ||||
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05:40 (cur | prev) +1,306 MrGudenheim talk contribs →Type 3: fixed ids in table | ||||
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05:40 (cur | prev) +1,206 MrGudenheim talk contribs →Type 1: fixed ids in table | ||||
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05:39 (cur | prev) +1,545 MrGudenheim talk contribs →Monsters: fixed ids | ||||
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04:50 (cur | prev) -7,374 MrGudenheim talk contribs →Complete Altima: added ability names | ||||
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04:47 (cur | prev) +520 MrGudenheim talk contribs →Type 3: added missing ability names | ||||
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04:46 (cur | prev) +774 MrGudenheim talk contribs →Type 1: added missing ability names | ||||
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04:44 (cur | prev) -1,308 MrGudenheim talk contribs →Chocobo: added ability names to animations | ||||
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04:43 (cur | prev) +969 MrGudenheim talk contribs →Monsters: added missing ability names | ||||
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04:16 (cur | prev) -3,368 MrGudenheim talk contribs →Lucavi: added ability names to table | ||||
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04:11 (cur | prev) +28 MrGudenheim talk contribs →Type 3: added note that type3.seq is used by type2.shp sprites | ||||
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04:10 (cur | prev) +646 MrGudenheim talk contribs →Type 1: updated table with ability names | ||||
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04:09 (cur | prev) +2,545 MrGudenheim talk contribs →Type 3: updated table with ability names | ||||
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04:05 (cur | prev) +974 MrGudenheim talk contribs →Monsters: updated table with ability names |