Sprite Move (Outer)
Jump to navigation
Jump to search
# ROUTINE: SpriteMove (Outer) 80146ee4: 27bdffe8 addiu r29,r29,-0x0018 80146ee8: afbf0010 sw r31,0x0010(r29) 80146eec: 0c052752 jal 0x80149d48 # Set Thread Task ID (0x0b); 80146ef0: 3404000b ori r4,r0,0x000b 80146ef4: 0c0532f0 jal 0x8014cbc0 # firstParam = Get First Thread Parameter (); 80146ef8: 00000000 nop 80146efc: 00402021 addu r4,r2,r0 80146f00: 0c051a50 jal 0x80146940 # Sprite Move (firstParam, 0); 80146f04: 00002821 addu r5,r0,r0 80146f08: 0c053256 jal 0x8014c958 # Stop Current Thread (); 80146f0c: 00000000 nop 80146f10: 8fbf0010 lw r31,0x0010(r29) 80146f14: 27bd0018 addiu r29,r29,0x0018 80146f18: 03e00008 jr r31 80146f1c: 00000000 nop