Sprite Move Beta
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80146f20: 27bdffe8 addiu r29,r29,-0x0018 80146f24: afbf0010 sw r31,0x0010(r29) 80146f28: 0c052752 jal 0x80149d48 # Set Thread Task ID (0x0b); 80146f2c: 3404000b ori r4,r0,0x000b 80146f30: 0c0532f0 jal 0x8014cbc0 # firstParam = Get First Thread Parameter (); 80146f34: 00000000 nop 80146f38: 00402021 addu r4,r2,r0 80146f3c: 0c051a50 jal 0x80146940 # Sprite Move (firstParam, 1); 80146f40: 34050001 ori r5,r0,0x0001 80146f44: 0c053256 jal 0x8014c958 # Stop Current Thread (); 80146f48: 00000000 nop 80146f4c: 8fbf0010 lw r31,0x0010(r29) 80146f50: 27bd0018 addiu r29,r29,0x0018 80146f54: 03e00008 jr r31 80146f58: 00000000 nop