Store Sprite Display Data
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0007b4ec: 000510c0 sll r2,r5,0x03 graphic Counter * 8 0007b4f0: 00451023 subu r2,r2,r5 graphic Counter * 7 0007b4f4: 2442000e addiu r2,r2,0x000e graphic Counter * 7 + e 0007b4f8: 97a30010 lhu r3,0x0010(r29) Load X Load Location 0007b4fc: 97a50014 lhu r5,0x0014(r29) Load Y Load Location 0007b500: 97a80018 lhu r8,0x0018(r29) Load Image Width 0007b504: 97a9001c lhu r9,0x001c(r29) Load Image Height 0007b508: 97aa0020 lhu r10,0x0020(r29) Load Y Load Location byte 2? (reversal bytes?) 0007b50c: 00822021 addu r4,r4,r2 Display Data Pointer + Starting Location 0007b510: a0860000 sb r6,0x0000(r4) Store X Shift 0007b514: a0870001 sb r7,0x0001(r4) Store Y Shift 0007b518: a0830004 sb r3,0x0004(r4) Store X Load Location 0007b51c: a0850005 sb r5,0x0005(r4) Store Y Load Location 0007b520: a0880002 sb r8,0x0002(r4) Store Image Width 0007b524: a0890003 sb r9,0x0003(r4) Store Image Height 0007b528: 03e00008 jr r31 0007b52c: a08a0006 sb r10,0x0006(r4) Store Y Load Location byte 2? (reversal bytes?)