T1 High Mod Female
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Front SetLayerPriority(11) QueueSpriteAnim(01,58) LoadFrameWait(56,04) MoveBackward2() LoadFrameWait(54,02) #finally, another weapon animation. all those jumps were getting confusing. LoadFrameWait(55,08) PlayAttackSound(00) MoveForward2() LoadFrameWait(56,02) LoadFrameWait(57,02) PostGenericAttack() PlayAttackSound(01) MoveForward2() LoadFrameWait(58,06) LoadFrameWait(58,02) WeaponSheatheCheck2(FE) MoveForward2() LoadFrameWait(58,04) MoveBackward2() LoadFrameWait(58,04) PauseAnimation()
Back SetLayerPriority(0B) QueueSpriteAnim(01,59) LoadFrameWait(87,04) MoveBackward2() LoadFrameWait(85,02) LoadFrameWait(86,08) PlayAttackSound(00) MoveForward2() LoadFrameWait(87,02) LoadFrameWait(88,02) PostGenericAttack() PlayAttackSound(01) MoveForward2() LoadFrameWait(89,06) LoadFrameWait(89,02) WeaponSheatheCheck2(FE) MoveForward2() LoadFrameWait(89,04) MoveBackward2() LoadFrameWait(89,04) PauseAnimation()