T1 Low Mod Unarmed
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5C04 LoadFrameWait(5C,04) FFCD MoveBackward2() 5D08 LoadFrameWait(5D,08) FFD400 PlayAttackSound(00) 6102 LoadFrameWait(61,02) FFD1 MoveForward2() 6402 LoadFrameWait(64,02) FFD2 MoveForward1() #what an odd quirk, low mod unarmed attacks move the unit an extra 1 pixel. and don't move them back. 6502 LoadFrameWait(65,02) FFDE PostGenericAttack() FFD401 PlayAttackSound(01) 660E LoadFrameWait(66,0E) 6602 LoadFrameWait(66,02) FFD6FE WeaponSheatheCheck2(-2) 6502 LoadFrameWait(65,02) 6104 LoadFrameWait(61,04) FFFF PauseAnimation() 8D04 LoadFrameWait(8D,04) FFCD MoveBackward2() 8E08 LoadFrameWait(8E,08) FFD400 PlayAttackSound(00) 9202 LoadFrameWait(92,02) FFD1 MoveForward2() 9502 LoadFrameWait(95,02) FFD2 MoveForward1() 9602 LoadFrameWait(96,02) FFDE PostGenericAttack() FFD401 PlayAttackSound(01) 970E LoadFrameWait(97,0E) 9702 LoadFrameWait(97,02) FFD6FE WeaponSheatheCheck2(-2) 9602 LoadFrameWait(96,02) 9204 LoadFrameWait(92,04) FFFF PauseAnimation()