Difference between revisions of "Golem Accuracy"

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(Created page with "<font face='Courier New'> 00188888: 27bdffe8 addiu r29,r29,0xffe8 0018888c: afbf0010 sw r31,0x0010(r29) 00188890: 0c061760 jal 0x00185d80 00188894: 00000000 nop 0018889...")
 
m (Notes and links)
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<font face='Courier New'>
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Return r2 = 0x01 if action Miss
 
   
 
   
  00188888: 27bdffe8 addiu r29,r29,0xffe8
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  00188888: 27bdffe8 addiu r29,r29,0xffe8        
  0018888c: afbf0010 sw r31,0x0010(r29)
+
  0018888c: afbf0010 sw r31,0x0010(r29)          
  00188890: 0c061760 jal 0x00185d80
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  00188890: 0c061760 jal 0x00185d80               |-->[[Store_MA_and_X|<span style="color:blue">Store_MA_and_X</span>]]
  00188894: 00000000 nop
+
  00188894: 00000000 nop                          
  00188898: 0c061881 jal 0x00186204
+
  00188898: 0c061881 jal 0x00186204               |-->[[Magic_Attack_Up_routine|<span style="color:blue">Magic_Attack_Up_routine</span>]]
  0018889c: 00000000 nop
+
  0018889c: 00000000 nop                          
  001888a0: 0c061967 jal 0x0018659c
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  001888a0: 0c061967 jal 0x0018659c               |-->[[Set_XA_%2B_YA_for_Status_Formulas_(Stupid_section)|<span style="color:blue">Set_XA_%2B_YA_for_Status_Formulas_(Stupid_section)</span>]]
  001888a4: 00000000 nop
+
  001888a4: 00000000 nop                          
  001888a8: 3c028019 lui r2,0x8019
+
  001888a8: 3c028019 lui r2,0x8019                
  001888ac: 8c422d94 lw r2,0x2d94(r2)
+
  001888ac: 8c422d94 lw r2,0x2d94(r2)             |<span style="color:limegreen">r2 = Attacker data pointer</span>
  001888b0: 00000000 nop
+
  001888b0: 00000000 nop                          
  001888b4: 9042005c lbu r2,0x005c(r2)
+
  001888b4: 9042005c lbu r2,0x005c(r2)             |<span style="color:limegreen">r2 = Attacker current status 5</span>
  001888b8: 00000000 nop
+
  001888b8: 00000000 nop                          
  001888bc: 30420080 andi r2,r2,0x0080
+
  001888bc: 30420080 andi r2,r2,0x0080             |r2 = 0x80 if attacker as faith
  001888c0: 10400003 beq r2,r0,0x001888d0
+
  001888c0: 10400003 beq r2,r0,0x001888d0         #'''If Attacker as faith'''
  001888c4: 34020064 ori r2,r0,0x0064
+
  001888c4: 34020064 ori r2,r0,0x0064                 |r2 = 100
  001888c8: 3c018019 lui r1,0x8019
+
  001888c8: 3c018019 lui r1,0x8019                     |
  001888cc: a02238d3 sb r2,0x38d3(r1)
+
  001888cc: a02238d3 sb r2,0x38d3(r1)                 |<span style="color:darkviolet">Store 100 as attacker effective faith</span>
  001888d0: 3c028019 lui r2,0x8019
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  001888d0: 3c028019 lui r2,0x8019                     |
  001888d4: 8c422d94 lw r2,0x2d94(r2)
+
  001888d4: 8c422d94 lw r2,0x2d94(r2)             |<span style="color:limegreen">r2 = Attacker data pointer</span>
  001888d8: 00000000 nop
+
  001888d8: 00000000 nop                          
  001888dc: 9042005c lbu r2,0x005c(r2)
+
  001888dc: 9042005c lbu r2,0x005c(r2)             |<span style="color:limegreen">r2 = Attacker current status 5</span>
  001888e0: 00000000 nop
+
  001888e0: 00000000 nop                          
  001888e4: 30420040 andi r2,r2,0x0040
+
  001888e4: 30420040 andi r2,r2,0x0040             |r2 = 0x40 if attacker as innoncent
  001888e8: 10400003 beq r2,r0,0x001888f8
+
  001888e8: 10400003 beq r2,r0,0x001888f8         #'''If attacker as innocent'''
  001888ec: 00000000 nop
+
  001888ec: 00000000 nop                               |
  001888f0: 3c018019 lui r1,0x8019
+
  001888f0: 3c018019 lui r1,0x8019                     |
  001888f4: a02038d3 sb r0,0x38d3(r1)
+
  001888f4: a02038d3 sb r0,0x38d3(r1)                 |<span style="color:darkviolet">Store 0 as attacker effective faith</span>
  001888f8: 3c048019 lui r4,0x8019
+
  001888f8: 3c048019 lui r4,0x8019                     |
  001888fc: 8c842d90 lw r4,0x2d90(r4)
+
  001888fc: 8c842d90 lw r4,0x2d90(r4)             |<span style="color:limegreen">r4 = Target current action data pointer</span>
  00188900: 3c028019 lui r2,0x8019
+
  00188900: 3c028019 lui r2,0x8019                
  00188904: 904238d3 lbu r2,0x38d3(r2)
+
  00188904: 904238d3 lbu r2,0x38d3(r2)             |<span style="color:limegreen">r2 = Attacker effective faith</span>
  00188908: 84830004 lh r3,0x0004(r4)
+
  00188908: 84830004 lh r3,0x0004(r4)             |<span style="color:limegreen">r3 = T Current action HP dmg (Host temporary Hit%)</span>
  0018890c: 00000000 nop
+
  0018890c: 00000000 nop                          
  00188910: 00620018 mult r3,r2
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  00188910: 00620018 mult r3,r2                  
  00188914: 00001812 mflo r3
+
  00188914: 00001812 mflo r3                       |r3 = Att. Faith x Hit%
  00188918: 3c0251eb lui r2,0x51eb
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  00188918: 3c0251eb lui r2,0x51eb                
  0018891c: 3442851f ori r2,r2,0x851f
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  0018891c: 3442851f ori r2,r2,0x851f             |r2 = 0,32 * 2^32
  00188920: 00620018 mult r3,r2
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  00188920: 00620018 mult r3,r2                  
  00188924: 00031fc3 sra r3,r3,0x1f
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  00188924: 00031fc3 sra r3,r3,0x1f               |r3 = r3/2^31 (prepare rounding stuff)
  00188928: 00001010 mfhi r2
+
  00188928: 00001010 mfhi r2                       |r2 = (Att.Faith x Hit%) * 0,32
  0018892c: 00021143 sra r2,r2,0x05
+
  0018892c: 00021143 sra r2,r2,0x05               |r2 =  (Att.Faith x Hit%) * 0,32 /32      (=  (Att.Faith x Hit%) /100)
  00188930: 00431023 subu r2,r2,r3
+
  00188930: 00431023 subu r2,r2,r3                 |rounding ( - 0 or 1)
  00188934: 0c061d44 jal 0x00187510
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  00188934: 0c061d44 jal 0x00187510               |-->[[Use_Specific_Action_Hit_Percentage|<span style="color:blue">Use_Specific_Action_Hit_Percentage</span>]]
  00188938: a4820004 sh r2,0x0004(r4)
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  00188938: a4820004 sh r2,0x0004(r4)              |<span style="color:darkviolet">Store r2 as HP Dmg </span>(become Hit% in above jal)
  0018893c: 3c028019 lui r2,0x8019
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  0018893c: 3c028019 lui r2,0x8019                
  00188940: 8c422d90 lw r2,0x2d90(r2)
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  00188940: 8c422d90 lw r2,0x2d90(r2)             |<span style="color:limegreen">r2 = Target current action data pointer</span>
  00188944: 00000000 nop
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  00188944: 00000000 nop                          
  00188948: 90420000 lbu r2,0x0000(r2)
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  00188948: 90420000 lbu r2,0x0000(r2)             |<span style="color:limegreen">r2 = Target action hit flag</span>
  0018894c: 00000000 nop
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  0018894c: 00000000 nop                          
  00188950: 2c420001 sltiu r2,r2,0x0001
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  00188950: 2c420001 sltiu r2,r2,0x0001           |r2 = 1 if action miss
  00188954: 8fbf0010 lw r31,0x0010(r29)
+
  00188954: 8fbf0010 lw r31,0x0010(r29)          
  00188958: 27bd0018 addiu r29,r29,0x0018
+
  00188958: 27bd0018 addiu r29,r29,0x0018        
  0018895c: 03e00008 jr r31
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  0018895c: 03e00008 jr r31                      
 
  00188960: 00000000 nop
 
  00188960: 00000000 nop
</font>
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 +
==Return location==
 +
*Battle.bin
 +
0018917c: [[14_Set_Golem_Hit_CasF/100*(MA%2BX)%25|Formula 14 - Set Golem Hit CasF/100*(MA+X)%]]

Revision as of 19:54, 28 August 2021

Return r2 = 0x01 if action Miss

00188888: 27bdffe8 addiu r29,r29,0xffe8          
0018888c: afbf0010 sw r31,0x0010(r29)            
00188890: 0c061760 jal 0x00185d80                |-->Store_MA_and_X
00188894: 00000000 nop                           
00188898: 0c061881 jal 0x00186204                |-->Magic_Attack_Up_routine
0018889c: 00000000 nop                           
001888a0: 0c061967 jal 0x0018659c                |-->Set_XA_%2B_YA_for_Status_Formulas_(Stupid_section)
001888a4: 00000000 nop                           
001888a8: 3c028019 lui r2,0x8019                 
001888ac: 8c422d94 lw r2,0x2d94(r2)              |r2 = Attacker data pointer
001888b0: 00000000 nop                           
001888b4: 9042005c lbu r2,0x005c(r2)             |r2 = Attacker current status 5
001888b8: 00000000 nop                           
001888bc: 30420080 andi r2,r2,0x0080             |r2 = 0x80 if attacker as faith
001888c0: 10400003 beq r2,r0,0x001888d0          #If Attacker as faith
001888c4: 34020064 ori r2,r0,0x0064                  |r2 = 100
001888c8: 3c018019 lui r1,0x8019                     |
001888cc: a02238d3 sb r2,0x38d3(r1)                  |Store 100 as attacker effective faith
001888d0: 3c028019 lui r2,0x8019                     |
001888d4: 8c422d94 lw r2,0x2d94(r2)              |r2 = Attacker data pointer
001888d8: 00000000 nop                           
001888dc: 9042005c lbu r2,0x005c(r2)             |r2 = Attacker current status 5
001888e0: 00000000 nop                           
001888e4: 30420040 andi r2,r2,0x0040             |r2 = 0x40 if attacker as innoncent
001888e8: 10400003 beq r2,r0,0x001888f8          #If attacker as innocent
001888ec: 00000000 nop                               |
001888f0: 3c018019 lui r1,0x8019                     |
001888f4: a02038d3 sb r0,0x38d3(r1)                  |Store 0 as attacker effective faith
001888f8: 3c048019 lui r4,0x8019                     |
001888fc: 8c842d90 lw r4,0x2d90(r4)              |r4 = Target current action data pointer
00188900: 3c028019 lui r2,0x8019                 
00188904: 904238d3 lbu r2,0x38d3(r2)             |r2 = Attacker effective faith
00188908: 84830004 lh r3,0x0004(r4)              |r3 = T Current action HP dmg (Host temporary Hit%)
0018890c: 00000000 nop                           
00188910: 00620018 mult r3,r2                    
00188914: 00001812 mflo r3                       |r3 = Att. Faith x Hit%
00188918: 3c0251eb lui r2,0x51eb                 
0018891c: 3442851f ori r2,r2,0x851f              |r2 = 0,32 * 2^32
00188920: 00620018 mult r3,r2                    
00188924: 00031fc3 sra r3,r3,0x1f                |r3 = r3/2^31 (prepare rounding stuff)
00188928: 00001010 mfhi r2                       |r2 = (Att.Faith x Hit%) * 0,32
0018892c: 00021143 sra r2,r2,0x05                |r2 =  (Att.Faith x Hit%) * 0,32 /32       (=  (Att.Faith x Hit%) /100)
00188930: 00431023 subu r2,r2,r3                 |rounding ( - 0 or 1)
00188934: 0c061d44 jal 0x00187510                |-->Use_Specific_Action_Hit_Percentage
00188938: a4820004 sh r2,0x0004(r4)              |Store r2 as HP Dmg (become Hit% in above jal)
0018893c: 3c028019 lui r2,0x8019                 
00188940: 8c422d90 lw r2,0x2d90(r2)              |r2 = Target current action data pointer
00188944: 00000000 nop                           
00188948: 90420000 lbu r2,0x0000(r2)             |r2 = Target action hit flag
0018894c: 00000000 nop                           
00188950: 2c420001 sltiu r2,r2,0x0001            |r2 = 1 if action miss
00188954: 8fbf0010 lw r31,0x0010(r29)            
00188958: 27bd0018 addiu r29,r29,0x0018          
0018895c: 03e00008 jr r31                        
00188960: 00000000 nop

Return location

  • Battle.bin
0018917c: Formula 14 - Set Golem Hit CasF/100*(MA+X)%