Difference between revisions of "W1 High Mod Gun"
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m (Talcall moved page Animation 06 to W1 High Mod Gun) |
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Revision as of 04:43, 11 October 2022
000a6a86: 0004 LoadFrameWait(00,04) 000a6a88: 010c LoadFrameWait(01,0c) 000a6a8a: 0202 LoadFrameWait(02,02) 000a6a8c: 0302 LoadFrameWait(03,02) 000a6a8e: fff20206 QueueSpriteAnim(02,06) #queue effect animation 6 000a6a92: 0402 LoadFrameWait(04,02) 000a6a94: 0a02 LoadFrameWait(0a,02) 000a6a96: 0b0e LoadFrameWait(0b,0e) 000a6a98: 0b02 LoadFrameWait(0b,02) 000a6a9a: ffd6fe WeaponSheatheCheck(-2) #loop until can finish 000a6a9d: 0702 LoadFrameWait(07,02) 000a6a9f: 0702 LoadFrameWait(07,02) #why is this repeated? 000a6aa1: fffe EndAnimation()