Difference between revisions of "WORLD.BIN Routines"
Line 1,416: | Line 1,416: | ||
0012243c - 00122480: [[Get Base Job]] | 0012243c - 00122480: [[Get Base Job]] | ||
− | + | 00122488 - 00122530: [[Set Jobs unlocked by others]] | |
[[00122534 - 00122578]]: | [[00122534 - 00122578]]: |
Revision as of 16:27, 24 January 2016
WORLD.BIN RAM
000ef1a8 - 000ef254: Load Main Variable
000ef25c - 000ef2f4: Store Main Variable
000fd7c4 - 000fd86c: Get Address of Main Data to load/store
- modifies the address offset to be a word or a byte
001086a0 - 00108918: World Map Cursor Idle
00118d04 - 00118e8c: Get Job Level
0011e630 - 0011ed10: Set Ability Menu
001208f8 - 0012092c: Dismiss-able check
00120afc - 00120b8c: two hands check for equipping weapons
00120b90 - 00120bac: Special monster check
00120bb0 - 001210e4: Load party data into Formation screen data
001223b8 - 001223dc: Default to base job if not generic job
0012243c - 00122480: Get Base Job
00122488 - 00122530: Set Jobs unlocked by others
0012257c - 0012276B: Job Wheel Disable innates for current job
- The main routine for the Job Wheel?
0012276c - 00122788: get job's skillset
00122790 - 0012287c: get known skillsets
001228f0 - 00122c18: Skillset Display
00122f9c - 001231c8: Item Previews
00122c20 - 00122e3c: "Set Ability" menu display
0010cab0 - 0010cbd8: Portrait loading routine
00125540 - 001255dc: settable job check
0012b1b4 - 0012b1c8: Store Data Pointer
0012b1d0 - 0012b1e4: Store Data Pointer 2
0012b1ec - 0012b290: Check for Present Flags
0012b354 - 0012b3f8: Get unlocked jobs 1-10
0012b970 - 0012ba0c: Set Ability Cursor movement
0012ba14 - 0012ba74: Jump to cursor movement routine
0012cfd4 - 0012d254: Previews?
0013a300 - 00169cb0:
00169cb4 - 0016c798:
0016c79c - 001752d8:
001752dc - 00176be4:
00176be8 - 0017a9cc:
0017a9d0 - 0017be24:
0017be28 - 0017c07c:
0017c080 - 0018028c:
00180290 - 00185c44:
00185c48 -
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