Physical Evade Calculation
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Physical Evade Calculation: 00188510: 27bdffe8 addiu r29,r29,0xffe8 00188514: afbf0010 sw r31,0x0010(r29) 00188518: 0c0613e7 jal 0x00184f9c Equipment Evasion Setting (Physical) - Seek and store item evasion , set base hit to 100 (current action date table) 0018851c: 00000000 nop 00188520: 0c0614b9 jal 0x001852e4 Concentrate Calculation - Nullify stored evasion if concentrate is equipped 00188524: 00000000 nop 00188528: 0c0614ca jal 0x00185328 Dark/Confuse Caclulation Base Hit/2 if attacker blinded or confuse + Nullify stored evasion if attacker is transparent 0018852c: 00000000 nop 00188530: 0c0614df jal 0x0018537c Abandon Calculation - If target as abandon (and it is usable) --> Base Hit/2 00188534: 00000000 nop 00188538: 0c0614fd jal 0x001853f4 Evasion Changes due to Statuses - Nullify evasion according to target status - Base Hit/2 if target defending 0018853c: 00000000 nop 00188540: 0c0615ce jal 0x00185738 Weather effects on Bows 00188544: 00000000 nop 00188548: 0c06153f jal 0x001854fc Facing Evade Calculation 0018854c: 00000000 nop 00188550: 0c062122 jal 0x00188488 Calculate Hit % 00188554: 00000000 nop 00188558: 8fbf0010 lw r31,0x0010(r29) 0018855c: 27bd0018 addiu r29,r29,0x0018 00188560: 03e00008 jr r31 00188564: 00000000 nop
Return Locations
00188b64: Formula 01 (link) 00188ba4: Formula 02 (link) 00188cf4: Formula 06 (link) 001896ec: Formula 25 (link) 00189794: Formula 26 (link) 00189828: Formula 27 (link) 00189870: Formula 28 (link) 00189a90: Formula 2B (link return at 00189a9c) 00189ad8: Formula 2C (link) 00189b20: Formula 2D (link) 00189b94: Formula 2E (link) 00189c50: Formula 2F (link) 00189c90: Formula 30 (link) 00189cd0: Formula 31 (link) 00189f84: Formula 37 (link) 0018a3d0: Formula 4D (link) 0018a458: Formula 4F (link) 0018a4a0: Formula 50 (link) 0018ab98: Formula 63 (link)