Move log
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Below is a list of all page moves.
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 01:56, 9 March 2017 Dokurider talk contribs moved page 0019bf2c - 0019c208 to Find Highest Target Priority in Ability Range (0019bf2c - 0019c208
- 01:56, 9 March 2017 Dokurider talk contribs moved page 0019bf2c - 0019c208 to Find Highest Target Priority in Ability Range (0019bf2c - 0019c208
- 01:55, 9 March 2017 Dokurider talk contribs moved page 00196e20 - 00196ef0 to Set Highest Target Priority (00196e20) (Renaming and adding new documentation)
- 01:49, 9 March 2017 Dokurider talk contribs moved page 0019c280 - 0019c3d0 to Start searching for Highest Target Priority (0019c280) (Renaming and adding new documentation)
- 01:45, 9 March 2017 Dokurider talk contribs moved page 00196db0 - 00196e1c to Compare Target Priority and Hit Rate (00196db0) (Renaming and adding new documentation)
- 01:42, 9 March 2017 Dokurider talk contribs moved page 00196fc4 - 001970b8 to Compare Set Highest Unit Target Priority (00196fc4) (Renaming and adding new documentation)
- 01:38, 9 March 2017 Dokurider talk contribs moved page 00196ef4 - 00196fc0 to Check if map allows use and find Highest Target (00196ef4) (Renaming and adding new documentation)
- 01:33, 9 March 2017 Dokurider talk contribs moved page 0019d308 - 0019d378 to Check Set Highest Unit Priority (0019d308) (Renaming and adding new documentation)
- 01:30, 9 March 2017 Dokurider talk contribs moved page 0019c8ec - 0019cb90 to Check if Linear Ability hits anything (0019c8ec) (Renaming and adding new documentation)
- 01:27, 9 March 2017 Dokurider talk contribs moved page 0019b4f4 - 0019b6ac to AI Depth Elemental Monster Skill Use Check (0019b4f4) (Renaming and adding new documentation)
- 01:24, 9 March 2017 Dokurider talk contribs moved page 0019b7b8 - 0019bb1c to AI Targeting Matrix Analysis (0019b7b8) (Renaming and adding new documentation)
- 01:21, 9 March 2017 Dokurider talk contribs moved page 001999c8 - 00199b94 to AI Target Priority Super Routine (001999c8) (Renaming and adding new documentation)
- 01:15, 9 March 2017 Dokurider talk contribs moved page 0019cd9c - 0019d214 to AI Target Unit for Direct vs Arc Attack (0019cd9c) (Renaming and adding new documentation)
- 01:12, 9 March 2017 Dokurider talk contribs moved page 0019bb20 - 0019bbb8 to AI Check if Unit is a Crystal/Treasure (0019bb20) (Renaming and adding new documentation)
- 01:04, 9 March 2017 Dokurider talk contribs moved page 00199498 - 001994f4 to Tranfer AI Ability Data and Set Defend flag (00199498) (Renaming and adding new documentation)
- 00:58, 9 March 2017 Dokurider talk contribs moved page 00196adc - 00196c88 to Check AI Target Type (00196adc) (Renaming and adding new documentation)
- 00:54, 9 March 2017 Dokurider talk contribs moved page 0019693c - 00196ad8 to AI Ability CT Usage (0019693c) (Renaming and adding new documentation)
- 00:50, 9 March 2017 Dokurider talk contribs moved page 0019b30c - 0019b4f0 to Check if any units are in range (0019b30c) (Renaming and adding new documentation)
- 00:47, 9 March 2017 Dokurider talk contribs moved page 00196908 - 00196938 to Get Positive Priority (00196908) (Renaming and adding new documentation)
- 00:45, 9 March 2017 Dokurider talk contribs moved page 0019689c - 00196904 to Find Positive Priority Target within 3 Range (0019689c) (Renaming and adding new documentation)
- 00:35, 9 March 2017 Dokurider talk contribs moved page 0019881c - 00198b00 to Evaluate Cancel Status Ability (0019881c) (Renaming and adding new documentation)
- 00:22, 9 March 2017 Dokurider talk contribs moved page 0019630c - 00196388 to Invert Target Priority (0019630c) (Renaming and adding new documentation)
- 00:16, 9 March 2017 Dokurider talk contribs moved page 00178ca4 - 00179200 to Find Tiles for the AI to move to (00178ca4) (Renaming and adding new documentation)
- 00:14, 9 March 2017 Dokurider talk contribs moved page Set current ability CT/status change to Set or Remove Charging (00195f8c)
- 00:10, 9 March 2017 Dokurider talk contribs moved page Set current ability CT/status change to Reset Highest Target Priority (Misnamed)
- 00:03, 9 March 2017 Dokurider talk contribs moved page 00176c10 - 00176c8c to Teleport Chances (Renaming and adding new documentation)
- 23:42, 8 March 2017 Dokurider talk contribs moved page 0019bbbc - 0019bf28 to Math Skill Targeting (Renaming and adding new documentation)
- 23:27, 8 March 2017 Dokurider talk contribs moved page AI Abiltiy Use Decisions to AI Ability Use Decisions (Spelling)
- 23:20, 8 March 2017 Dokurider talk contribs moved page 001970bc - 001971b4 to Randomly Transfer Data (Renaming and adding new documentation)
- 23:14, 8 March 2017 Dokurider talk contribs moved page Choose Target and Set a bunch of stuff to Fight for Life - Auto Battle (00197ff4) (Renaming and adding new documentation)
- 22:28, 8 March 2017 Dokurider talk contribs moved page 00198df0 - 00198e5c to Save Fading Life - Auto Battle (00198df0) (New Title and Documention)
- 22:03, 8 March 2017 Dokurider talk contribs moved page 001984ec - 00198818 to Protect Allies - Auto Battle (001984ec) (Naming and documentation)
- 21:31, 8 March 2017 Dokurider talk contribs moved page 00198b04 - 00198d7c to Find Peril Most Unit (00198b04) (Renaming and adding new documentation)
- 17:32, 30 May 2016 Choto talk contribs moved page Sunken State, Caution, Dragon Spirit, etc. usability to Sunken State, Caution, Dragon Spirit, counters, absorbs usability
- 14:26, 14 February 2016 Choto talk contribs moved page 00071ee8 - 000723d0 to Main Post Movement
- 00:33, 8 February 2016 Raijinili talk contribs moved page Checking if Attack Hits? to 0005e0cc (misnamer :3)
- 08:09, 4 February 2016 Forte916 talk contribs moved page Update Seed and Calculate Party Data to Store New Seed and Lay Eggs
- 11:27, 3 February 2016 Forte916 talk contribs moved page 00125a04 - 00125cf8 to Update Seed and Calculate Party Data (research this function.)
- 16:27, 24 January 2016 Choto talk contribs moved page 00122488 - 00122530 to Set Jobs unlocked by others
- 16:24, 24 January 2016 Choto talk contribs moved page 00120afc - 00120b8c to Two hands check for equipping weapons
- 16:23, 24 January 2016 Choto talk contribs moved page 00120b90 - 00120bac to Special monster check
- 16:14, 24 January 2016 Choto talk contribs moved page Get Base Job to Load party data into Formation screen data
- 17:35, 3 January 2016 Choto talk contribs moved page 0006a20c - 0006a37c to Move target coordinates after knockback
- 16:57, 3 January 2016 Choto talk contribs moved page 0006ddec - 0006e558 to Free cursor input related
- 16:43, 3 January 2016 Choto talk contribs moved page 0006cc94 - 0006d05c to Some Knockback Handling
- 16:42, 3 January 2016 Choto talk contribs moved page Knockback Processing to Attack animation handling?
- 16:10, 3 January 2016 Choto talk contribs moved page 0006db10 - 0006dc88 to Knockback Processing
- 15:17, 3 January 2016 Choto talk contribs moved page Ability effect calculations to Store target coordinates, attack display types
- 16:51, 1 January 2016 Choto talk contribs moved page 000777c4 - 000779cc to Idel during job report confirmation
- 13:54, 25 May 2015 Choto talk contribs moved page 0019619c - 0019629c to Non-Specific AI AutoBattle (Enemies)