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- 13:14, 20 June 2024 diff hist +8 m Find Positive Priority Target within 3 Range (0019689c) current
- 08:19, 20 June 2024 diff hist +4,754 AI Target Priority Super Routine (001999c8) current
- 19:46, 18 June 2024 diff hist +2 m Get unit that matches coordinates current
- 19:45, 18 June 2024 diff hist -1 m Get unit that matches coordinates
- 19:27, 18 June 2024 diff hist +23 m Get Longest Range Ability or Move current
- 19:27, 18 June 2024 diff hist -8 m Get Longest Range Ability or Move
- 18:48, 17 June 2024 diff hist -36 m 001993a0 - 00199494 current
- 19:40, 16 June 2024 diff hist +2,563 Chose Move from Move List
- 19:41, 15 June 2024 diff hist +6 m AI Ability Outcome Evaluation current
- 19:41, 15 June 2024 diff hist +9 m AI ability use control routine current
- 19:41, 15 June 2024 diff hist +57 m AI ability use control routine
- 19:40, 15 June 2024 diff hist +73 m AI Ability Outcome Evaluation
- 19:40, 15 June 2024 diff hist +27,273 N AI Ability Outcome Evaluation Created page with " '''BATTLE.BIN''' : - AI_ability_use_control_routine Evaluate an Ability outcome. Depends on Targeting type (Map - Tile specific - Unit specific). Best simualtion results ar..."
- 15:12, 15 June 2024 diff hist +3,388 Compare Set Highest Unit Target Priority (00196fc4) current
- 14:53, 15 June 2024 diff hist +1,004 m Reset Highest Target Priority current
- 10:04, 14 June 2024 diff hist +29 m Compare Target Priority and Hit Rate (00196db0)
- 14:01, 9 June 2024 diff hist +8,624 Find Highest Target Priority in Ability Range (0019bf2c) current
- 19:45, 8 June 2024 diff hist +17,471 AI Target Unit for Direct vs Arc Attack (0019cd9c) current
- 19:48, 6 June 2024 diff hist +4 m AI ability processing current
- 12:58, 4 June 2024 diff hist +151 m Set Target Tiles current
- 12:44, 4 June 2024 diff hist +956 Clear targeting panel data
- 12:19, 4 June 2024 diff hist +30 m Set panels affected by ability
- 12:16, 4 June 2024 diff hist +4 m Calculate Tiles Hit by Ability current
- 08:05, 4 June 2024 diff hist -29 Set panels affected by ability
- 19:11, 2 June 2024 diff hist +11 m Check Set Highest Unit Priority (0019d308) current
- 19:10, 2 June 2024 diff hist +1 m Check Set Highest Unit Priority (0019d308)
- 19:08, 2 June 2024 diff hist +1,707 Check Set Highest Unit Priority (0019d308)
- 19:01, 2 June 2024 diff hist +2,069 Set Highest Target Priority (00196e20) current
- 20:10, 1 June 2024 diff hist +92 m Compare Target Priority and Hit Rate (00196db0)
- 20:07, 1 June 2024 diff hist +1,428 Compare Target Priority and Hit Rate (00196db0)
- 20:10, 30 May 2024 diff hist +115 m BATTLE.BIN Data Tables
- 19:47, 30 May 2024 diff hist +90 BATTLE.BIN Data Tables
- 11:48, 29 May 2024 diff hist -32 Main AI action setup
- 11:47, 29 May 2024 diff hist +652 0018e628 - 0018e65c current
- 20:07, 28 May 2024 diff hist +2,142 Call AI Ability Processing current
- 19:43, 28 May 2024 diff hist +11,420 AI ability processing
- 19:37, 26 May 2024 diff hist +38 BATTLE.BIN Routines
- 19:36, 26 May 2024 diff hist +610 N 0018e628 - 0018e65c Created page with " BATTLE.BIN ------------------------------------------------------------------ 0018e628: 27bdffe8 addiu r29,r29,0xffe8 0018e62c: 3c048019 lui r4,0x8019 0018e630: 24843d24..."
- 20:02, 24 May 2024 diff hist +5 Check if unit can react
- 19:36, 23 May 2024 diff hist +1,765 Store target stats pointer data current
- 19:53, 21 May 2024 diff hist -10 m Prep Current Action Data current
- 20:02, 20 May 2024 diff hist -83 m Attack Preparation current
- 19:49, 19 May 2024 diff hist +1,223 See if any units are on target panel current
- 07:00, 18 May 2024 diff hist -26 m BATTLE.BIN Routines
- 06:58, 18 May 2024 diff hist +70 m Calculate Target Panels current
- 06:57, 18 May 2024 diff hist +11 Set Target Tiles
- 06:56, 18 May 2024 diff hist 0 m Set Target Tiles Orkney moved page Calculate ability range based on action menu byte to Set Target Tiles
- 06:56, 18 May 2024 diff hist +30 N Calculate ability range based on action menu byte Orkney moved page Calculate ability range based on action menu byte to Set Target Tiles current Tag: New redirect
- 06:55, 18 May 2024 diff hist +8,524 Set Target Tiles Removed redirect to Calculate Target Panels Tag: Removed redirect
- 20:04, 16 May 2024 diff hist +1,596 Identify Cross Sections Routine (Clone) current